Last edited by Galactimus; 08-13-2015 at 04:54 AM.
WAR can change to Deliverance and throw out their big hits then go back into defiance until time to do it again with minimal trouble due to stack transfers. Their big hitters are convenient for window usage.
DRK has Darkside almost completely offsetting their damage decrease.
Paladin has a clunky, inconvenient stance dance system and slow, consistent dps rather than the bursty damage WAR does. Not very good at dpsing without being in sword oath for a much longer period of time than WARs need to be in Deliverance due to not being reliant on burst damage.
That's my understanding, and that's one large reason why PLD DPS stance isn't worth crap compared to them in most situations.
Last edited by Adire; 08-13-2015 at 07:38 AM.
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