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  1. #1
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by HReincarnate View Post
    Binding Coil was the first raid of the game, we had lower expectations then. Alexander is following Second & Final Coil which set the bar very high. And moreso, T1 had a large environment and its well enough to say that the boss itself was underwhelming, but the mechanics were all brand new. Meanwhile the only think unique in A1 is the shrinking of the bombs - even the use of the 0.5 Oppressor is a variation of the split mechanic in T1. T4 may be a bunch of adds but isn't A2 just that also? Meanwhile T5 offered a challenge to the general player base for ages, had a large environment, used unique mechanics & so I'd hardly call it underwhelming.
    It was underwhelming though. There was just so little to it.

    I think we have different thought processes here. You're essentially comparing the climax of one story to the beginning of another. I expected from the start that the first turn of alexander would be slow with not much to it, it gets more intense later. Just like coil did.

    Also on another point...I'm hard pressed to call the dps check in A1 difficult. It really isn't, most dps checks in this game aren't that hard. A1s is all about how good your healers are more than anything.

    Healing double preys during a tank buster is insane.
    (6)
    Last edited by FoxyAreku; 08-13-2015 at 05:21 AM.

  2. #2
    Player
    HReincarnate's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    136
    Character
    Pierce Avertinu
    World
    Cerberus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by FoxyAreku View Post
    It was underwhelming though. There was just so little to it.

    I think we have different thought processes here. You're essentially comparing the climax of one story to the beginning of another. I expected from the start that the first turn of alexander would be slow with not much to it, it gets more intense later. Just like coil did.

    Also on another point...I'm hard pressed to call the dps check in A1 difficult. It really isn't, most dps checks in this game aren't that hard. A1 is all about how good your healers are more than anything.

    Healing double preys during a tank buster is insane.
    Healing double preys is difficult but also doable - just need to have some synergy between the healers.

    Your perspective is interesting, but in an MMO hoping to retain subscribers I'm of the opinion it should have been more impressive. The fact is people will compare & it's all well and good saying it's only the start, but people have just experienced the climax of Coil.

    As for the dps check, I'm not a dps myself so I can only parrot what the dps' I know say.
    (0)

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