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Thread: Eso Tome Cap

  1. #81
    Player
    Devils_Lawyer's Avatar
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    Devils Lawyer
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    Summoner Lv 100
    Quote Originally Posted by RiceisNice View Post
    If you're cherry picking the arguments, then sure. They're the only counter arguments present.
    Well that seems to be the general oppinion, sure you can toss in some "i hate grinding as it is" aswell but there really arnt any good arguments against it because even IF someone would grind their brains out and cap all classes every week (highly unlikely) it would still take 10 weeks to get all the new tome gears.

    If the reason is to make people specialize more then SE gave us false impression when allowing us to max all classes on 1 character in the first place.

    The majority of this games playerbase are casual so its not much of a worry that people will cap everything after 10 weeks and unsub, its a bigger worry that people will unsub due to capping after 1-2 days and then have nothing to do.
    (1)

  2. #82
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    Devils_Lawyer's Avatar
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    Devils Lawyer
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    Quote Originally Posted by Talraen View Post
    There's a reason that "if I can't have it, nobody should" is the way things work, and it has nothing to do with what anyone in this thread specifically wants. It's because having content inaccessible to some people hurts your game's audience.
    But easing up on tome caps wont make anything inaccessible, you can still grind tomes and cap at 450...all it does is giving people with more time something to do for a longer period each week.

    The only groups that "could" potentially not accept you would be endgame hardcore groups but seeing as people are rejected on a daily basis (primals, raids, even alexander normal) if you dont have kill experiance then whats the difference.

    Quote Originally Posted by Talraen View Post
    Having optional content people feel they are prevented from doing (whether due to limited time or whatever) has a negative impact on those people
    So basicly your saying that if a game has to much content so people dont have time to do it all they become sad and maybe unsub?
    (2)

  3. #83
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    AckersFury's Avatar
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    Ackers Fury
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    @ Talraen

    so, we should keep the cap to prevent people from feeling bad about themselves because not everyone can cap everything, how is it that fair, we're all paying the same amount of money to play, all SE are doing is catering to one side while leaving the other side out in the cold, if you only have time to cap one job per week, then be content with that, other people have more time and want to gear more jobs, we shouldn't be stopped from doing this, because it might hurt the other peoples feelings....come on
    (1)

  4. #84
    Player
    Talraen's Avatar
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    Character
    Ryelle Galashin
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    Coeurl
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    White Mage Lv 90
    So you're asking if Square Enix, a company in the business of making money by having lots of subscribers, should worry about hurting their subscribers' feelings? Because, uh, yes, yes they should. That's good business.
    (3)

  5. #85
    Player
    Arkune's Avatar
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    Arkune Bloodedge
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    Ragnarok
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    Pugilist Lv 60
    i am with the OP, and his Points are valid.

    To fully Gear one Job, you going to Need 6000 ESO Tome Stones which is alot, thats more then 13 Weeks of capping.

    Lets say you have a favor for your tank (my main is PLD and DRK and i want to Level WAR aswell any time soon)

    After 13 weeks you may missing 1 ring? as a tank you will probably go for 1 slaying ring as your second choice and that would mean that you will Need for a full ilevel 200 char 14 weeks which is a time Frame for over 3 months.

    but make it a bit more complex. You are playing tank, you also go for STR set for different Encounters. thats Close to 16 weeks, which is time Frame of 4 Months all together.

    out of my Point of view, the "People getting bored and leaving the game" is lame.

    at this Point, i am pretty sure 3.1 will be near and new Gear will be aviable or atleast the upgrading items for you ilevel 210 Gear will not remain under "savage" only anymore.

    Having a cap bound to each Job is no way different then gearing Alts in WoW. The different between WoW and XIV is that i Need 5 days from 1 to Level 100 or i pay 50€ and i Need 2 days from 90-100 in WoW, while i will Need probably 1 month from 1-60 inclduing all MSQ+Side quests which are necassary to continue the game (move on to HW Areas and all other stuff, like flying etc,..)

    Have in mind that XIV is a 1 Character All Jobs System, while WoW is a 1 Character 1 Class, 2 crafting/gathering job System. (and SE should finally start supporting their own System at all)

    It should be everyones own choice to gear their Jobs (450 each Job a week) with tomes as much as they want to, nobody can force and if you do it by your own mind or let you raid lead telling you what to Level/gearing next, then its your own fault.
    (1)
    Last edited by Arkune; 08-13-2015 at 12:20 AM.

  6. #86
    Player
    Devils_Lawyer's Avatar
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    Devils Lawyer
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    Summoner Lv 100
    Quote Originally Posted by Talraen View Post
    So you're asking if Square Enix, a company in the business of making money by having lots of subscribers, should worry about hurting their subscribers' feelings? Because, uh, yes, yes they should. That's good business.
    Oh theres no doubt in this.

    But your saying that because some people cant do everything this game offers (due to time restriction or otherwise) then those players would get sad and maybe stop playing the game and that sounds quite ridicoulus.
    (2)

  7. #87
    Player Nadirah's Avatar
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    Nadirah Serenity
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    Raiden
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    Paladin Lv 60
    Quote Originally Posted by AckersFury View Post
    you sound like a perfectionist, im similar, it eats away at you when you don't complete things, you have to learn to let go :P...yes it hurts lol
    Completionist, not perfectionist.
    (0)

  8. #88
    Player
    AckersFury's Avatar
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    Ackers Fury
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    Ragnarok
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    Quote Originally Posted by Nadirah View Post
    Completionist, not perfectionist.
    gotcha! ...couldn't think of word for it :P
    (0)

  9. #89
    Player Nadirah's Avatar
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    Nadirah Serenity
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    Quote Originally Posted by AckersFury View Post
    i'm asking for a per job quota, no sharing, each job has its own cap, you can't spend one jobs tomes on another, there all separate, it also means to gain tomes on that job, you would HAVE to play that job, which i think is pretty good, adds some variety to what rolls people choose to play
    So I can still level and run with MNK/DRG for slaying acc, DRK/PLD/WAR for fending acc, and pick a tank to main.

    Or roll all 3 healers, using two of them to gear out 1.

    DPS jobs can't do this as easily. It won't work until they make job specific accessories, and that's a no go with armory chest space.
    (1)

  10. #90
    Player
    Drako's Avatar
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    Drako Lombardi
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    Balmung
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    Dark Knight Lv 60
    Quote Originally Posted by AckersFury View Post
    @ Talraen

    so, we should keep the cap to prevent people from feeling bad about themselves because not everyone can cap everything, how is it that fair, we're all paying the same amount of money to play, all SE are doing is catering to one side while leaving the other side out in the cold, if you only have time to cap one job per week, then be content with that, other people have more time and want to gear more jobs, we shouldn't be stopped from doing this, because it might hurt the other peoples feelings....come on
    We actually already had a little taste of this in a sense, back when they doubled the poetic cap. Everyone got a chance to feel what its like to be somewhat unrestricted. I personally was one of those individuals that only ever got to the cap maybe once. So I can say I had maybe a small sense of loss, knowing I wasn't capping. But on the same token, people were able to gear up quicker. This is clearly different then what your wanting. But I'm just pointing out that people did get to experience somewhat of a lesser restriction. I didn't see the forums flooded with 20 threads about how its unfair they can't reach the cap. So I think this community could handle this kind of a change. Altho what I am worried about is like what another poster said about how if it was implemented they may force you to get the tomes on the job you want the tomes. Honestly their may be no other way. Short of doubling the cap again. I would be ok with it though, if that is the form it would take if it were ever implemented, that is to say tomes per job. It would be better then nothing at least. It would help people be more flexible, which is always a good thing.
    (0)

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