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  1. #11
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gilthas View Post
    Sorry, but going "the game is already unbalanced so its ok to make it much worse" isn't a good argument.
    It's a better argument as "We can't do it because the game needs to keep its balance". At least my argument is not a blatant lie...
    I hope you'll advocate for never adding another new job too, since any new jobs will either de ignored because it's the absolute best, or ended up discriminating an existing job because it's better in every way...
    Quote Originally Posted by Gilthas View Post
    Just look at the ridiculousness of some of your arguments: "Who cares if it takes 15 minutes to clear a dungeon instead of 10?". The answer is actually "A whole lot of people care".
    Yeah, I'm sure...pretty much the same people complaing about how higher crafting recipes "promotes" gil buying instead of actually spending time playing and leveling crafters to earn the stuff...

    Don't worry, I'm sure will continue to gate dungeons in order to kill speedruns entirely. Then people will stop thinking that "faster" is automatically "better".

    This will be the third thread where I post this idea, but if you do a risky speedrun resulting in severals death, your run is WORSE, even if it takes shorter time than a normal run.



    Quote Originally Posted by LandricFrey View Post
    The problem is, too many people just want to jump in and play without having to learn anything.
    Basically, people don't want to have fun, they want rewards
    Quote Originally Posted by Sandpark View Post
    The system doesn't need any work, it is already in place with classes.
    Jobs= Specialization=Different from other jobs=job of same type exactly the same
    The problem is that everyone can play each job. If everyone can be the same all the time, it's no specialization.
    If players could only level one tank, one healer, one caster, one ranged physical and one melee, you could say that each job is a specialization of a role.
    (0)
    Last edited by Reynhart; 08-10-2015 at 10:28 PM.