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  1. #1
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    Jul 2011
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    Quote Originally Posted by SirOleas View Post
    So, I will skip the pointless bickering in the post and move onto the actual information you provided.

    Group content that gives everyone something to do and is not repetitive/dull/etc.
    And then you use WoW as an example. I played WoW for all of 6 months (not a fair amount of time in some peoples eyes.) But in all that time I ran into...maybe 5 group quests during my repetitive/dull quest grind in pursuit of level 85. 1-85...and I only had to interact with other people 5 times IF I could even get them to interact with me.

    Grinding quests, group content or solo, can be just as dull and repetitive as a grind party. Mainly because the developers seem to think that "Go out an kill 10 of these" is a fun quest, especially if they just rename the mobs and increase the "difficulty" as you gain levels. Most of the group questing I ran into on WoW were those mini-arena battles where you defeat a few tougher than normal foes and you get gear at the end. All of those followed the same outline, just different dialog and different mobs.

    And in the time I was partied with those few people for that...20-30 minutes...I made no friends, everyone got what they wanted and off they went.

    So I ask you kindly: What kind of group content would actually be engaging and fun and not a grind? Because if you do quest after quest after quest...that's just a different form of grinding. It's no more engaging or fulfilling than grinding mobs for exp...because really the only difference is that there's a quest NPC to start and finish it with. You're still killing mobs. lol

    Don't bother mentioning Raids. It's fairly obvious FFXIV is going the raid rout.
    Thats actually impossible to be true, for there are group quest at each starting zone, from lvl 1-10 there are at minimum 3 group quest, not to mention lvl 10 to Cap! If you played 6 month's from everybody's perspective on this forums you should have been what lvl 60-70-80(Whatever the cap was when you played) by a month or Two. Do you know how many dungeons there are in azeroth ? More than 15 and those are divided from 1-60, there are multiple group quest for each dungeon, and each zone has a storyline that is developed by quest's etc etc. Sure there are lots and lots of quests that are just fetch and kill, but there are lots of quests that are not too.
    (1)

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by XxOstiaxX View Post
    Thats actually impossible to be true, for there are group quest at each starting zone, from lvl 1-10 there are at minimum 3 group quest, not to mention lvl 10 to Cap! If you played 6 month's from everybody's perspective on this forums you should have been what lvl 60-70-80(Whatever the cap was when you played) by a month or Two. Do you know how many dungeons there are in azeroth ? More than 15 and those are divided from 1-60, there are multiple group quest for each dungeon, and each zone has a storyline that is developed by quest's etc etc. Sure there are lots and lots of quests that are just fetch and kill, but there are lots of quests that are not too.
    Umm. . . from what I recall, levels one through. . . whatever level Hogger was were all very much soloable. And again, if you were the right class and knew what you were doing, so was Hogger.
    (0)

  3. #3
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    SirOleas's Avatar
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    Mar 2011
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    Ul'dah
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    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by XxOstiaxX View Post
    Thats actually impossible to be true, for there are group quest at each starting zone, from lvl 1-10 there are at minimum 3 group quest, not to mention lvl 10 to Cap! If you played 6 month's from everybody's perspective on this forums you should have been what lvl 60-70-80(Whatever the cap was when you played) by a month or Two. Do you know how many dungeons there are in azeroth ? More than 15 and those are divided from 1-60, there are multiple group quest for each dungeon, and each zone has a storyline that is developed by quest's etc etc. Sure there are lots and lots of quests that are just fetch and kill, but there are lots of quests that are not too.
    Impossible to be true yet it is MY experience with WoW. I played the game casually, I got Warrior to 50, then I made a Death Knight, then I took the DK to 80(WoTLK) and recently to 85 just for giggles. I -did not- have to do ANYTHING with ANYONE. I chose to do those arena quests because they seemed far more interesting than kill quests. Like I said, I only ran into 5 arena quests the entire time I played.

    I also said don't bother mentioning raids. Because its a non-issue since FFXIV is taking a strong raid stance as stated by Yoshi-P.

    And here we are again. My questions not answered and everything else moot. Awesome. I have no idea how the dev team pulls ideas out of these forums. It's insanity.
    (0)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by SirOleas View Post
    Impossible to be true yet it is MY experience with WoW. I played the game casually, I got Warrior to 50, then I made a Death Knight, then I took the DK to 80(WoTLK) and recently to 85 just for giggles. I -did not- have to do ANYTHING with ANYONE. I chose to do those arena quests because they seemed far more interesting than kill quests. Like I said, I only ran into 5 arena quests the entire time I played.

    I also said don't bother mentioning raids. Because its a non-issue since FFXIV is taking a strong raid stance as stated by Yoshi-P.

    And here we are again. My questions not answered and everything else moot. Awesome. I have no idea how the dev team pulls ideas out of these forums. It's insanity.
    In the defense of WoW (on these forums, lol), I wanna say a lot of what used to be group quests got changed to not be group quests anymore around the time Cata came out. I could be wrong, though.

    Regardless, though, it was possible to quest solo to cap in WoW. There used to be a few points where you'd pretty much have to stop and grind out a level or so, but those vanished during WotLK. . .
    (0)