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  1. #1
    Player
    Lyaha's Avatar
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    Sep 2013
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    Ul'dah
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    78
    Character
    Lyaha Mathis
    World
    Ragnarok
    Main Class
    Gladiator Lv 63
    Optional item store is a kind way of saying "Filthy cash shop that doesn't belong in a P2P MMO".
    (5)

  2. #2
    Player
    Daralii's Avatar
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    Jul 2015
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    3,247
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lyaha View Post
    Optional item store is a kind way of saying "Filthy cash shop that doesn't belong in a P2P MMO".
    It exists because people pay out the ass for the stuff on it. Morals, unfortunately, don't have much of a place in corporations; if the RoI is there and it isn't overtly illegal, you do it.

    Square's profits were up 73% last quarter, so clearly it's working.
    (2)

  3. #3
    Player
    Gunspec's Avatar
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    Sep 2013
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    Gunspec Daggerforge
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    Ultros
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    Warrior Lv 80
    Quote Originally Posted by Daralii View Post
    It exists because people pay out the ass for the stuff on it. Morals, unfortunately, don't have much of a place in corporations; if the RoI is there and it isn't overtly illegal, you do it.

    Square's profits were up 73% last quarter, so clearly it's working.
    Sorry, I bought a bunch of awesome Batman and Metal Gear play-arts figures last quarter, 72% was all me.

    Seriously, Square is a huge company, you can't throw their total profits around to justify one business decision which clearly a lot of customers on this forum dislike. It makes money, but the opinion on it is about 50/50 here. As it continues to grow each year, it could come to color many people's opinions of the game. By 4.0, review sites may be describing FFXIV as being a p2p game with a larger optional clothing store in than any other mmo on the market.

    And people in this thread say I don't understand businesses.

    Quote Originally Posted by Hyrist View Post
    And no, most complaints on this forum stem from a position of entitlement. Occasionally there's a valid concern in there, like an imbalance in a mechanic or progression. But most of it becomes "I want my instant gratification without paying more fore it or doing what I'm supposed to do! Gimmie!"
    "I want customers to pay more for a product without creating any extra content! Gimmie!" is how I see the mogstation coming into existence. And players complain on the forums in the hopes that Square makes things a little more their way, as you said earlier.

    You are right that there is a lot of crazy demands made on the forums, from petitions that will do nothing, to people addressing threads with "yoshi-p read this". People need a bit more tact with how they discuss certain topics, and I myself go to an extreme at times.

    But the monetizing of assets to this game is something everyone should be watching with a level of concern. The item shop is growing incredibly fast, mostly on the coattails of earlier successful seasonal events. There is no way this won't affect future development, but in what way? Will there be more new seasonal items than ever before? Or will new art assets show up in the item shop first, without being implemented in game? It's worth being nervous about, at this point, and strong player opinion might have some emphasis on future decisions.
    (7)
    Last edited by Gunspec; 08-07-2015 at 04:24 AM.

  4. #4
    Player
    Hyrist's Avatar
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    Oct 2011
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    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gunspec View Post


    "I want customers to pay more for a product without creating any extra content! Gimmie!" is how I see the mogstation coming into existence.
    I would expect such an entitled opinion to come out of someone who wants more for nothing because they missed something exclusive.

    It does not surprise me for someone who have missed a special to have sour grapes for missing it. But the exclusivity of these specials are what are in part what makes them specials and the demands to release them again directly takes away from that.

    So the compromise here is to put a pay wall on it so that only those who are willing to vote their emphasis with their wallet will be able to bypass a limited edition exclusive. SE is bending on their exclusivity desires in trade for compensation, the players get told that their items will stay somewhat special because people will have to pay extra to catch up and get them. SE profits from that opportunity. Otherwise, we'd likely not have it at all. That was the 1.0 policy.

    But the monetizing of assets to this game is something everyone should be watching with a level of concern. The item shop is growing incredibly fast, mostly on the coattails of earlier successful seasonal events. There is no way this won't affect future development, but in what way? Will there be more new seasonal items than ever before? Or will new art assets show up in the item shop first, without being implemented in game? It's worth being nervous about, at this point, and strong player opinion might have some emphasis on future decisions.
    This is a slippery slope fallacy. There's no precedent for it to expand beyond what rules have already been established here. "No Pay to Win" is the clear and repeated message we got directly from the Producer/Director and it's stayed that way. We were told that previous seasonal event items would go on for sale in the Mogstation and this has not changed. None of this has occurred in obscurity what so ever and they were fully transparent with this. The reason why the Mog Shop is expanding is because we're starting to hit the game's typical holidays now.

    This is all loud, clear and completely transparent. There's no cause for concern at this stage of development. If and when they break their promises and precedents when it comes to the Mog Station, we will have cause for concern. Not before. Anything short about that is just fear-mongering to the benefit of a person trying to restate a dissatisfaction they had with the original concept.

    You are fine, and entitled to your opinion. But please don't use false pretenses and logical fallacies to support them.

    I myself am neutral on this stance. So long as SE keeps its word on the limits of this service, I don't care either way.
    (6)

  5. #5
    Player
    Sicno's Avatar
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    Oct 2014
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    Limsa Lominsa
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    654
    Character
    Sandra Dalvia
    World
    Adamantoise
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    Warrior Lv 90
    Quote Originally Posted by Hyrist View Post
    entitled
    I stopped reading there.
    (9)

  6. #6
    Player
    Gunspec's Avatar
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    Sep 2013
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    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Hyrist View Post
    I would expect such an entitled opinion to come out of someone who wants more for nothing because they missed something exclusive.

    It does not surprise me for someone who have missed a special to have sour grapes for missing it. But the exclusivity of these specials are what are in part what makes them specials and the demands to release them again directly takes away from that.
    You have a reading fallacy. I have said multiple times I have all of the items. My concern is:
    A: friends of mine are not able to obtain the items I got for free without spending extra money, and I don't believe that I should have special treatment due to playing earlier, which is the literal opposite of being entitled.
    B: the profit from previously free seasonal items in the mogstation will affect future seasonal items and mogstation additions. Since I was unimpressed with seasonal awards after the release of Mogstation, it isn't a "slippery slope fallacy" but rather an observation that the floor is unstable, and wondering which way it might fall.

    I find it funny when people use canned phrases for logic, like "slippery slope fallacy". If you're such a critical thinker, quit using other people's vocabulary.

    Quote Originally Posted by Tremara View Post
    Sry, but I'm glad they decided to put them in the store instead of giving the same rewards again. I wan't new stuff, not the same rewards every year ...
    But they did BOTH for a whole year.
    (8)
    Last edited by Gunspec; 08-07-2015 at 05:46 AM.

  7. #7
    Player
    Tremara's Avatar
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    Mar 2011
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    190
    Character
    Tremara Ryne
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gunspec View Post
    A: friends of mine are not able to obtain the items I got for free without spending extra money, and I don't believe that I should have special treatment due to playing earlier, which is the literal opposite of being entitled.
    You missed the event, you missed the items ... what's so hard to understand? There was never a guarantee that this events will return with the same rewards the next year.

    If SE decides to sell the items - why not? Because people who missed the items won't get them ingame? Sry, but I'm glad they decided to put them in the store instead of giving the same rewards again. I wan't new stuff, not the same rewards every year ...
    (4)

  8. #8
    Player
    Hyrist's Avatar
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    Oct 2011
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    Next to a dead Snurble.
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    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gunspec View Post
    You have a reading fallacy. I have said multiple times I have all of the items. My concern is:
    A: friends of mine are not able to obtain the items I got for free without spending extra money, and I don't believe that I should have special treatment due to playing earlier, which is the literal opposite of being entitled.
    B: the profit from previously free seasonal items in the mogstation will affect on future seasonal items and mogstation additions. Since I was unimpressed with seasonal awards after the release of Mogstation, it isn't a "slippery slope fallacy" but rather an observation that the floor is unstable, and wondering which way it might fall.

    I find it funny when people used canned phrases for logic, like "slippery slope fallacy". If you're such a critical thinker, quit using other people's vocabulary.
    Vocabulary is not proprietary. Common Logical fallacies and calling them out have been a common practices since the early days of the Romance Languages. If you haven't realized it by now, our entire culture is derivative of the olden days and the common scientific, philosophical, and cultural precedents that were established way back when and have continually evolved and revolved around since.

    If you don't want to be called out on some old logical fallacy, stop falling into it.

    As far as reading comprehension, I'm going to chuckle a moment and ask you to re-read my statement. I said that was a phrase that I would expect out of someone who felt entitled. I did not say explicitly that you are being specifically entitled. Difference in diction - it was meant to express disappointment in your demeanor.

    You're entitled to your opinion, but using logical fallacies to hold your own argument is, in my opinion, far worse than me using common argumentative terms to call them out. Denial or otherwise, your argument follows the textbook definition of a slippery slope argument. "Oh no, never know what may happen now!" is a bad way to say what you mean: "I want them to change their policy so my friend (and other friends) can get an item for free."
    (0)