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  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gunspec View Post


    "I want customers to pay more for a product without creating any extra content! Gimmie!" is how I see the mogstation coming into existence.
    I would expect such an entitled opinion to come out of someone who wants more for nothing because they missed something exclusive.

    It does not surprise me for someone who have missed a special to have sour grapes for missing it. But the exclusivity of these specials are what are in part what makes them specials and the demands to release them again directly takes away from that.

    So the compromise here is to put a pay wall on it so that only those who are willing to vote their emphasis with their wallet will be able to bypass a limited edition exclusive. SE is bending on their exclusivity desires in trade for compensation, the players get told that their items will stay somewhat special because people will have to pay extra to catch up and get them. SE profits from that opportunity. Otherwise, we'd likely not have it at all. That was the 1.0 policy.

    But the monetizing of assets to this game is something everyone should be watching with a level of concern. The item shop is growing incredibly fast, mostly on the coattails of earlier successful seasonal events. There is no way this won't affect future development, but in what way? Will there be more new seasonal items than ever before? Or will new art assets show up in the item shop first, without being implemented in game? It's worth being nervous about, at this point, and strong player opinion might have some emphasis on future decisions.
    This is a slippery slope fallacy. There's no precedent for it to expand beyond what rules have already been established here. "No Pay to Win" is the clear and repeated message we got directly from the Producer/Director and it's stayed that way. We were told that previous seasonal event items would go on for sale in the Mogstation and this has not changed. None of this has occurred in obscurity what so ever and they were fully transparent with this. The reason why the Mog Shop is expanding is because we're starting to hit the game's typical holidays now.

    This is all loud, clear and completely transparent. There's no cause for concern at this stage of development. If and when they break their promises and precedents when it comes to the Mog Station, we will have cause for concern. Not before. Anything short about that is just fear-mongering to the benefit of a person trying to restate a dissatisfaction they had with the original concept.

    You are fine, and entitled to your opinion. But please don't use false pretenses and logical fallacies to support them.

    I myself am neutral on this stance. So long as SE keeps its word on the limits of this service, I don't care either way.
    (6)

  2. #2
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Hyrist View Post
    entitled
    I stopped reading there.
    (9)

  3. #3
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Hyrist View Post
    I would expect such an entitled opinion to come out of someone who wants more for nothing because they missed something exclusive.

    It does not surprise me for someone who have missed a special to have sour grapes for missing it. But the exclusivity of these specials are what are in part what makes them specials and the demands to release them again directly takes away from that.
    You have a reading fallacy. I have said multiple times I have all of the items. My concern is:
    A: friends of mine are not able to obtain the items I got for free without spending extra money, and I don't believe that I should have special treatment due to playing earlier, which is the literal opposite of being entitled.
    B: the profit from previously free seasonal items in the mogstation will affect future seasonal items and mogstation additions. Since I was unimpressed with seasonal awards after the release of Mogstation, it isn't a "slippery slope fallacy" but rather an observation that the floor is unstable, and wondering which way it might fall.

    I find it funny when people use canned phrases for logic, like "slippery slope fallacy". If you're such a critical thinker, quit using other people's vocabulary.

    Quote Originally Posted by Tremara View Post
    Sry, but I'm glad they decided to put them in the store instead of giving the same rewards again. I wan't new stuff, not the same rewards every year ...
    But they did BOTH for a whole year.
    (8)
    Last edited by Gunspec; 08-07-2015 at 05:46 AM.

  4. #4
    Player
    Sakuraluna's Avatar
    Join Date
    May 2014
    Posts
    1,771
    Character
    Malfoy Fleurentine
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Naunet View Post
    I distinctly recall being able to purchase the first 2.0 summer bikinis on alts I didn't have when that holiday rolled around a second time. As far as I know, SE never said it wasn't meant to be a permanent thing. It was a clear design decision from the perspective of a player. All you're doing is trying to backtrack in justifying their really shady, f2p-style business tactic.
    The summer event cycles swimsuits and yukatas, and from what I'm aware, the only yukatas available prior to last year's event were 1.0
    (0)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sakuraluna View Post
    The summer event cycles swimsuits and yukatas, and from what I'm aware, the only yukatas available prior to last year's event were 1.0
    That doesn't contradict what I said.
    (1)

  6. #6
    Player dice137's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Y'raja Lhiza
    World
    Balmung
    Main Class
    Bard Lv 70
    Why aren't the Lady's Knickers for sale, too? I want those more than the yukata.
    (0)

  7. #7
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Hooray! My old character got deleted and I'm quite glad I can get the bomb dance again.

    Now all we need is the Huzzah emote, I miss it dearly...
    (0)

  8. #8
    Player
    Reiu's Avatar
    Join Date
    Mar 2014
    Posts
    11
    Character
    Sora Winter
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Some Yukatas are missing..will they never come back?
    (0)

  9. #9
    Player
    Ayanno's Avatar
    Join Date
    Jun 2014
    Posts
    146
    Character
    Ayanno Kannagi
    World
    Siren
    Main Class
    Gladiator Lv 60
    I'd like someone to explain just why it's ok for SE to charge us for things already in the game, rather then simply place an NPC next to the current seasonal NPC.

    1- The items are already in the game, for the most part.
    2- SE "turns on, turns off" seasonal events with nary a hiccup each year. Seriously, is there even an hour long downtime to start these?
    3- SE place the "Goodly Adventurer" in Idyllshire, among others, so quickly after launch that making an "Old Seasonal NPC" that sells things wouldn't take either effort or time.
    4- SE makes a lot of profits off our subscription fees.
    5- We have no gurrantee's that the money the cash shop generates goes back into the game; for all we know it could be going to the CEO's pocket.

    Knowing all this, why do you, yes you reading this, defend this? Don't give me the "it's just business" response either. Seriously wondering why someone would support renting items for a fee that could very easily, and garner universal praise for the devs, if they were simply available in-game.

    I just don't get why people defend being nickled and dimed. /shrug
    (10)

  10. #10
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ayanno View Post
    I'd like someone to explain just why it's ok for SE to charge us for things already in the game, rather then simply place an NPC next to the current seasonal NPC.

    1- The items are already in the game, for the most part.
    2- SE "turns on, turns off" seasonal events with nary a hiccup each year. Seriously, is there even an hour long downtime to start these?
    3- SE place the "Goodly Adventurer" in Idyllshire, among others, so quickly after launch that making an "Old Seasonal NPC" that sells things wouldn't take either effort or time.
    4- SE makes a lot of profits off our subscription fees.
    5- We have no guarantee's that the money the cash shop generates goes back into the game; for all we know it could be going to the CEO's pocket.

    Knowing all this, why do you, yes you reading this, defend this? Don't give me the "it's just business" response either. Seriously wondering why someone would support renting items for a fee that could very easily, and garner universal praise for the devs, if they were simply available in-game.

    I just don't get why people defend being nickled and dimed. /shrug
    Because I'm not the one being nickeled and dimed. The person who decided to skip out on a subscription, or skip out on the event that month is being hit.

    My opinion on the matter is that these items should cease to be available to aquire in their entirety. Once the event is done, it's done. You've missed out. I want people invested into actually attending this game and participating into it. And I'm ok with players being punished for not playing if they don't. What you would propose is rewarding those who do not. - Which I don't agree with. It enables those who don't play the game to get the rewards of the game with little to no effort.

    I see the cash shop as a compromise - you get the item that should have expired, in my eyes, but you pay back a little of the subscription you skipped and/or for the content you did not participate in as recompense.

    I want you here, playing the game. If you do, it's free, and there's no problem, whatsoever. But if you skip out, you should miss out. If you want to not to miss out after skipping out, then you should pay out.

    IMO that's a fair compromise that benefits SE.

    That may sound a bit cruel, but short of that it kinda punishes us players who've stuck around the game to see people just pick it up next year without any consequence or first hand understanding of the event they missed out on.

    It can all be avoided by simply being here and participating - and the events are not hard in any way.
    (7)
    Last edited by Hyrist; 08-07-2015 at 07:16 AM.

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