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  1. #1
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    Quote Originally Posted by Bishop81 View Post
    You want concrete? Fine.

    The existing Class system is perfectly adequate for my purposes.
    Bar Classes from raids - they already practically are, so no change there.
    Add Class-only skills via the likes for "skill books" (earned via quests, mob drops, seals, ... etc.) that may or may not be restricted to specific classes. These skills can counter abilities/traits/mechanics of open world monsters (spawned on-demand or free roaming).
    Add Class-only gear that can help negate specific monster attacks (e.g. Blunt Resistance, which is already in-game but not used), and/or boost specific player abilities (e.g. longer sprint duration)
    You can kill any monster with the right cross-Class skills and gear solo but it would be easier with a friend or 2. A randomly stranger could help you out (and maybe get an additional drop for himself; i.e. it has no impact on the reward you get) without feel obligated to perform to a specific standard - remember he/she will just be doing you a favor.

    It's not really my job to design the game for SE. So take this as you will
    yeah let them use the system they effectively are removing from the game lol, so ur plan is to exclude the 3 new jobs (and basicly every new job from now on) from open world content and a big part of "character progression"?

    not to mention existing jobs like scholar will also get screwed over since the class is a dps while their job is healer

    the balancing of the new skills will also be a nightmare and u will have ppl wanting you to have specific skills in order to let you in parties that go up against this new mobs you talk about


    you make it sound like balancing is done for raiders and the "toxicity" is only in raids, guess what its not, ppl will want you to be in a specific set up, be it gear or skills, even in open world just look at FFXI..heck most of the time, from experience, the "hardcore" raiders are the laid back ppl and the ones wanting u to be in laughable high ilvl are the ppl the are plain bad or ignorant
    (3)
    Last edited by Erepio; 08-06-2015 at 09:36 PM.

  2. #2
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    Quote Originally Posted by Erepio View Post
    you make it sound like balancing is only done for the raiders, guess what its not, ppl will want you to be in a specific set up, be it gear or skills, even in open world just look at FFXI
    Not only that, but you don't even need party content for people to want classes to be balanced, or else you'll get things like: "That Archer can kill X way faster than my Lancer", "Conjurers can keep themselves alive much easier than my Rogue", etc, etc.
    (1)

  3. #3
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    LandricFrey's Avatar
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    Landric Frey
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    Goblin
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    Red Mage Lv 90
    Quote Originally Posted by Gilthas View Post
    Not only that, but you don't even need party content for people to want classes to be balanced, or else you'll get things like: "That Archer can kill X way faster than my Lancer", "Conjurers can keep themselves alive much easier than my Rogue", etc, etc.
    People complain about needing nerfs and buffs now, that kind of thing is always present. If this was a serious PVP game, I'd agree.

    With the addition of the three jobs with no class, I was hoping SE was axing the cross-class system for something better. Nope, still here, still useless, and still fodder for people to argue what job customization looks like. It's really the only game with the system in it that I don't like.
    (0)

  4. #4
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    Bishop81's Avatar
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    Eldon Pierce
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    Behemoth
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    Summoner Lv 60
    Quote Originally Posted by LandricFrey View Post
    People complain about needing nerfs and buffs now, that kind of thing is always present. If this was a serious PVP game, I'd agree.

    With the addition of the three jobs with no class, I was hoping SE was axing the cross-class system for something better. Nope, still here, still useless, and still fodder for people to argue what job customization looks like. It's really the only game with the system in it that I don't like.
    LOL. Removing it won't stop people from asking for customization.

    Go ahead, clone WoW more. Clone it all the way to the grave. Assuming the same rate of decline, FFXIV will die first before WoW given it's much smaller userbase - remember it's 4 million registered accounts, not active accounts.
    (0)

  5. #5
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    LandricFrey's Avatar
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    Landric Frey
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    Goblin
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    Red Mage Lv 90
    Quote Originally Posted by Bishop81 View Post
    LOL. Removing it won't stop people from asking for customization.

    Go ahead, clone WoW more. Clone it all the way to the grave. Assuming the same rate of decline, FFXIV will die first before WoW given it's much smaller userbase - remember it's 4 million registered accounts, not active accounts.
    I'm all for your idea, if it weren't obvious they are moving away from cross-class system. It's what's left of 1.0 where you could cross-class just about any skill. Since they seem to be moving away from it, I'd like some meaningful customization to replace it.
    (0)

  6. #6
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    Bishop81's Avatar
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    Eldon Pierce
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    Behemoth
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    Summoner Lv 60
    Quote Originally Posted by LandricFrey View Post
    I'm all for your idea, if it weren't obvious they are moving away from cross-class system. It's what's left of 1.0 where you could cross-class just about any skill. Since they seem to be moving away from it, I'd like some meaningful customization to replace it.
    If the new skills (and gear) are well designed it will be meaningful.

    e.g.
    A skill on a 10 min CD that will heal you for 100% of max HP at the cost of 50% of your current MP and TP. A last resort skill for fights that went bad.
    Gear that regen ... 100 HP per 3 secs. Good for long fights should you choose to go with that strategy.
    ...

    The sky is the limit really.

    Remember, the new mobs will be designed with the skills in mind. No matter how OPed they seem, it won't be "easy".
    (0)

  7. #7
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    Quote Originally Posted by Bishop81 View Post
    LOL. Removing it won't stop people from asking for customization.

    Go ahead, clone WoW more. Clone it all the way to the grave. Assuming the same rate of decline, FFXIV will die first before WoW given it's much smaller userbase - remember it's 4 million registered accounts, not active accounts.

    This is funny...specially considering that WoW has talent/skill trees and set bonuses on gear and greater customization.....didnt know that even not having something from WoW made an MMORPG a WoW clone


    you say FFXIV is a WoW clone and yet all you ask for are stuff from WoW
    (2)
    Last edited by Erepio; 08-06-2015 at 10:52 PM.

  8. #8
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    Bishop81's Avatar
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    Nov 2014
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    Eldon Pierce
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    Behemoth
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    Summoner Lv 60
    Quote Originally Posted by Erepio View Post
    This is funny...specially considering that WoW has talent/skill trees and set bonuses on gear and greater customization.....didnt know that even not having something from WoW made an MMORPG a WoW clone


    you say FFXIV is a WoW clone and yet all you ask for are stuff from WoW
    Hell no.

    WoW is as restrictive as FFXIV when it come to class abilities.

    WoW's specs aren't really customization. They are just "sub-classes" - i.e. classes in their own right; each spec, each talent combo are tested and simulated for raiding separately.
    (1)

  9. #9
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    Quote Originally Posted by LandricFrey View Post
    People complain about needing nerfs and buffs now, that kind of thing is always present. If this was a serious PVP game, I'd agree.
    This isn't something that applies only to PVP. balance is important to PvE too, even when soloing.

    Quote Originally Posted by Bishop81 View Post
    Go ahead, clone WoW more. Clone it all the way to the grave. Assuming the same rate of decline, FFXIV will die first before WoW given it's much smaller userbase - remember it's 4 million registered accounts, not active accounts.
    Always funny when something people don't like is "cloned from WoW". Making FFXIV an unbalanced mess won't suddenly make it a better game.
    (1)

  10. #10
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    Bishop81's Avatar
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    Eldon Pierce
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    Behemoth
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    Quote Originally Posted by Gilthas View Post
    Lol, getting tomestones is now "hypercompetitive atmosphere of raiding"?

    Only Alexander Savage is truly hard, just like only Coil was truly hard before it.
    I still have to deal with "hypercompetitive" raiders in the like of Expert and DF-Alex.

    Quote Originally Posted by Erepio View Post
    yeah let them use the system they effectively are removing from the game lol, so ur plan is to exclude the 3 new jobs (and basicly every new job from now on) from open world content and a big part of "character progression"?

    not to mention existing jobs like scholar will also get screwed over since the class is a dps while their job is healer
    So? Just because they are removing it due to YoshiP's love of WoW and raiding tunnel vision, doesn't mean it can't be good with a few changes.

    Jobs are for raiding. You can "progress" through raids if you insist on using a Job. Hey, they told me to use a Job if I wanted to raid, don't see anything wrong with me demanding you use a Class if you want to kill those new mobs.

    If you really like the fairies that much, no harm asking SE to recolor one for use by ACN with abilities geared toward open world play.

    the balancing of the new skills will also be a nightmare and u will have ppl wanting you to have specific skills in order to let you in parties that go up against this new mobs you talk about


    you make it sound like balancing is done for raiders and the "toxicity" is only in raids, guess what its not, ppl will want you to be in a specific set up, be it gear or skills, even in open world just look at FFXI..heck most of the time, from experience, the "hardcore" raiders are the laid back ppl and the ones wanting u to be in laughable high ilvl are the ppl the are plain bad or ignorant
    You won't need to party. You can kill any of the new mobs solo with the right skill loadout and gear. Grouping is 100% optional (and non-obligatory) - nice if someone wants to help you out; no big deal if they don't. That's the beauty of it.

    I'm not trying to recreate FFXI - never played it.
    (0)
    Last edited by Bishop81; 08-06-2015 at 09:57 PM.