grinding is in my opinion the best way to grind, i have in no way any joy out of doing it threw leves or quests, i don't want to read box text, like in wow that i know not one piece of lore or warhammer from years of playing it cause u skip reading them. also i don't like walking or running for long or short bursts, i'm not playing mmo's for electronic scenery ...i'm here to kill shat and get better gear to kill shat even better.
the time in between mobs is no fun, also i don't like any of the time to start quests, the run to the mobs, or the run back to npc's, these are just time sinks in my opinion ... make party ...go to mobs, ...then kill them all day long. is way better then quests, it is the same amount of time technically (least should be less it's just a mmo with fast leveling to max witch ffxiv should not be) same amount of time but lots of in between stuff that is unnecessary.
on top of that i believe in party grinding not solo, granted this game and most mmo's are being made for solo, all good but this game is still gonna have party grinds and to do that with quests is horrible. i hated leves, i hated like i mentioned above all the different types of waiting. but on top of that then there is dealing with people with little time, when u make a party grind like in ffxi, u can make a party pretty easy then u can keep it going for 3-16hrs literally all day pretty easy if u wanted to. quests? u can not, and it also creates a situation where i'm sorry i need to go after one quest.
i am hoping they bring back full 8man grinds, i am thinking this will happen specially later when we get our jobs and public dungeons and hopefully in later content as well. full party grinds would make my day, i don't like the idea of duo or trio's. not fun enough for me, i like big ol groups like in ffxi. solo is cool, duo is cool but for inbetween while waiting if u have problems getting a group together.... witch doesn't really happen for years of a good mmo and maybe some of the really crazy hours of the morning.
one thing i do agree with, the mobs in this game are like wow/warhammer, they all feel the same. u kill one u have killed them all. where as in ffxi killing all mobs felt different, they all had a tactic or 2, or a spell or buff or debuff/enfeeb to remove or avoid. hopefully these things make there way back to the game again. cause killing them right now is gonna be like bird camps but the hole game of bird camps no matter what mobs we kill, so in that it will be bad and for only that reason. but we do got mobs linking,chain bonus and all that stuff you mentioned and that stuff just makes it all much more fun. beats the heck out of questing i'm sorry, quests and missions belong as a seperate but just as exiting content, it should all have cut scenes and be worth reading, it should never mix into quest story that is not worth reading about why u need to kill 10mobs, who cares. the 2 are perfect separately. together they are both weaksauce.
they should make mmo's like old rpg's where u run into unavoidable mobs every 5seconds ...i'd so enjoy this lmao.