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  1. #101
    Player
    daiquentyn's Avatar
    Join Date
    Jun 2014
    Posts
    23
    Character
    Severin Kusiemski
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Meya View Post
    I remember a time when players helped new players learn the game, learn to be better, didn't need a program to tell you how to play, you figured that out on your own and with help from the community. DPS parsers are fine, but they are not an automatic win. Still shouldn't get tunnel vision, or forget bad players are only bad because other's in the community are not pausing to help out their fellow gamer.
    first off, using a parser isn't like using a gameshark. it's just measuring your dps. it's not telling me how to play anything. it's just raw data. get a clue.

    secondly, there's only so much someone else can do to help someone else out. i can't press the buttons for another person. and if they aren't going to do some research about how to play their job, then why should i do it for them? i'm not going to do your homework for you. it's a classic case of if you can't help yourself, then you shouldn't expect anyone to help you.

    even then, most of the time you even try to help someone out or mention how poor their performance is, they get all insecure and the first thing they do is come to the forums and cry about how everyone's bullying them for their dps. it's not like this is the first thread we've seen from terrible players complaining about people who are better than them parsing. it's not the parser's fault that someone might be garbage. it's entirely the terrible player's fault, and only they can remedy their poor performance.
    (4)

  2. #102
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Assirra View Post
    Have you ever thought that a player that is not performing as the game demands is actually the real toxic in the group.
    It's a poison that straight up hinders you from completing what game demands. But no, let's call the people doing their work toxic which is actually very hypocritical.
    I would turn that around and say the entire system itself is toxic. The only reason damage dealers "git gud" in any MMORPG, as Yoshida so crudely puts it, was due to damage meters/parsers that aren't allowed here. Yet he implemented the trinity expecting it not to turn into a mess. Back when WoW was released, I didn't get better at damage dealing for at least a year, which was when parsers started to get introduced and theory crafting went through the roof. Addons made WoW playable, yet he copies WoW and doesn't allow for addons.
    (0)

  3. #103
    Player
    Happosai's Avatar
    Join Date
    Dec 2014
    Posts
    67
    Character
    Happo Sai
    World
    Lamia
    Main Class
    Thaumaturge Lv 60
    OP I see nothing wrong with setting clear expectations in PF like "bis ex clear know whole fight weak links will be cut". Yea you might sound like a jerk but its also a jerk move to prevent 7 others from clearing. With that said were all human. Give people a shot. If they continue to put out terrible dps after a few tries simply replace em. They dont need to be called out. The fact that they're no longer in party should be message enough that they need to do some work. But if that doesnt work I have another (harder) suggestion. Make learning parties. In my experience the only difference between learning and clear parties is that in clear parties insults will be thrown and rage quits occur in 1-3 wipes while learning parties stick it out till the end gaining practice and learning tricks to deal with each phase. 10+ failed pf groups means people on your server are struggling with said content (youre probably seeing the same ppl by now). Be part of the solution. Bad players learn nothing from the group quitting after 1 try. By hosting learning parties you give players on your server the chance to practice and improve. The more the playerbase on your server improves the better your chances are of getting that clear.

    As a side note I hope SE sees how many threads get derailed on a daily basis by the personal parser debate.
    (1)
    Last edited by Happosai; 08-03-2015 at 12:37 PM. Reason: 1000 char limit

  4. #104
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Well, long story short the damage dealers are dealing with two problems:

    1. All of the DPS roles got more complicated with the expansion so it takes longer to learn how to rotate abilities

    2. All of the boss fights require a lot of moving around at end game, and melee dps are heavily positioned based while Ranged are rooted in place.

    The fact the only place where any of this gets seriously tested is in the EX modes and maybe Alex Savage it's not a surprise so many people are running into a brick wall.
    (1)

  5. #105
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    There's RNG involved with some of the DPS kits (firestarter, bloodletter, mch, etc). Which should never be the case. especially when strict dps checks have been way too common in recent high tier raiding.

    If DPS checks continue to be a thing, i suggest that the dev's aim towards modifying the RNG kits into fixed kits.

    For example:

    BLM - Every 2nd(or 3rd) fire cast grants Firestarter, or make the firestarter buff stackable up to 2, so the BLM never misses out on a firestarter because of RNG.

    Brd - Bloodletter, every time your dot crits, the cool down on bloodletter is reduced by 8 seconds, or even better get rid of the crit conditional, every time your dots tick, the cool down of blood letter is reduced by 3 seconds. Which is fixed conditions over 50% chance on dot crit that the cd resets.

    Mch - completely remove RNG by allowing fixed combos of the 1 - 2 - 3 shots, reduce the potency by an appropriate amount, boost the added damage from the use of ammunitions.
    (2)

  6. #106
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    This game needs an official parser.
    If someone does 300 DPS while others do 800+ I want to be entitled to tell that person to stop semi-afking.
    Doing 300 DPS is same harrassment to the party members as telling someone that his DPS is low.

    Now the only option I have when someone is doing low DPS to blacklist that person and stop doing content with him. While with official parser I just could help the person improve.
    If you wrote, hey, you are doing low DPS, do you want some advices? The person could start flipping tables and report you anyways.
    (2)

  7. #107
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Problems I see on Bismarck:

    Folks insisting on downing carapace in one go, blowing all their CDs and then not having the DPS for the snakes.

    You can do carapace in two jumps, ignoring one in between if you're having issues with the debuff, and save CDs for the snakes if you have to. Snake failure is auto wipe. Carapace not dying in one go is not.
    (2)

  8. #108
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    I really don't think it's going to be considered harassment if you critique a DPS. It's just a matter of how to approach it.

    Parsers can alert you of bad DPS and you can usually observe them and quickly figure out what they are doing wrong. From there you just have to alert them without mentioning the DPS numbers. An example would be if a DRG is just using the Full Thrust Combo (more common that it should be). Just have to call them out on it, suggest that they look to improve their rotation. If they are able to, you'll see the improvement in the parser. If they can't or they give you attitude about not telling them how to play the game, they get the boot just like a poorly skilled tank or healer would.
    (1)

  9. #109
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Colt47 View Post
    Well, long story short the damage dealers are dealing with two problems:

    1. All of the DPS roles got more complicated with the expansion so it takes longer to learn how to rotate abilities

    2. All of the boss fights require a lot of moving around at end game, and melee dps are heavily positioned based while Ranged are rooted in place.

    The fact the only place where any of this gets seriously tested is in the EX modes and maybe Alex Savage it's not a surprise so many people are running into a brick wall.
    To be fair you can pill your weight dps-wise in biz ex/rav ex easily just using just the 2.0 rotations.

    Sure you can pull more with a good 3.0 rotation, but it's not needed.
    (2)

  10. #110
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nadirah View Post
    Problems I see on Bismarck:

    Folks insisting on downing carapace in one go, blowing all their CDs and then not having the DPS for the snakes.

    You can do carapace in two jumps, ignoring one in between if you're having issues with the debuff, and save CDs for the snakes if you have to. Snake failure is auto wipe. Carapace not dying in one go is not.
    You can kill it in a single phase with only 1 - 2 cooldowns running. Two shortish cooldowns for blowing up the back, they cycle back round during the snakes and you still have your longer cooldowns for opening with.
    There is such a thing as overkill, and blowing everything on the back phase is an example.
    (1)

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