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  1. #941
    Player
    Rain_Clouud's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Sir Jarfers
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Are the stat weights in this post still relevant for this patch?
    (0)

  2. #942
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    I think AA Potency should always be equalized to MCN current GCD. Since you are comparing it to Gauss Barrel and AA doesn't always line up with the GCD.

    So say your GCD is 2.3s you would treat your AA as 76.7 Potency even though it may be 89 Potency @ 2.68 intervals.
    (0)

  3. #943
    Player
    Nibiria's Avatar
    Join Date
    Jul 2015
    Posts
    6
    Character
    Nibiria Kaliraphel
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Aiurily View Post

    fairly accurate
    So I may sound dumb here, but I don't quite understand the merits of stance dancing outside of high movement fights. Could you give me a quick rundown on the dps benefits? Is it just because the autoattack is a bigger benefit when those ogcds are down? Should we no longer run feint and instead run quelling strikes? Thanks.
    (0)

  4. #944
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nibiria View Post
    So I may sound dumb here, but I don't quite understand the merits of stance dancing outside of high movement fights. Could you give me a quick rundown on the dps benefits? Is it just because the autoattack is a bigger benefit when those ogcds are down? Should we no longer run feint and instead run quelling strikes? Thanks.
    First off, you should never have run feint. Ever. like. ever. it's not even good.
    And basically you either drop out for literally an autoattack inbetween GCDs, or essentially when there's nothing else to do you drop it for a few seconds until an oGCD is about to come up.

    the idea is split shot + autoattack is more damage than splitshot+30%, so getting autos there would be worth it
    (0)

  5. #945
    Player
    BannedatRegistration's Avatar
    Join Date
    Jun 2015
    Posts
    68
    Character
    Sasori Redsand
    World
    Behemoth
    Main Class
    Machinist Lv 60
    Feint is dope for pvp though.
    (0)
    In The FC Workshop Like...

    hiddencolorsfilm.com - melanoidnation.org - africancreationenergy.com - asafogunclub.com

  6. #946
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Odowla View Post
    First off, you should never have run feint. Ever. like. ever. it's not even good.
    And basically you either drop out for literally an autoattack inbetween GCDs, or essentially when there's nothing else to do you drop it for a few seconds until an oGCD is about to come up.

    the idea is split shot + autoattack is more damage than splitshot+30%, so getting autos there would be worth it

    Let's give Feint a fair assessment. I mean I think you should have set and on your bar but you should rarely ever use it, if at all. It is for those times when you can't drop out of GB and you need to dodge.

    Once you learn an encounter though the use of Feint becomes almost non-existent... Just like Quelling Strikes.
    (0)

  7. #947
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lavieh View Post
    Once you learn an encounter though the use of Feint becomes almost non-existent... Just like Quelling Strikes.
    Learning an encounter can reduce the need for Feint (I personally don't set it), but not always do you get a tank that is either great at holding enmity or they are lower gear level, and Quelling can be quite useful for that opener.
    (0)

  8. #948
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lavieh View Post
    Let's give Feint a fair assessment. I mean I think you should have set and on your bar but you should rarely ever use it, if at all. It is for those times when you can't drop out of GB and you need to dodge.

    Once you learn an encounter though the use of Feint becomes almost non-existent... Just like Quelling Strikes.
    I need to use quelling on A3S, and my tanks are by no means bad. Machinist burst is so insane lol.
    (0)

  9. #949
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Thread got linked in an article from MMORPG, though it's kinda asking for a buff lol
    (0)

  10. #950
    Player
    Smexynerdy's Avatar
    Join Date
    Apr 2015
    Posts
    28
    Character
    Milia Fanel
    World
    Shiva
    Main Class
    Warrior Lv 70
    So Blood for blood, Hawkseye and Raging Strikes line up pretty good with wildfire+ rapid fire for burst. What i'm not shure about jet is how to use Reload after my initial burst.
    I'm referring to a static encounter like Faust. After the initial burst should i either:
    A) save reload für my second wildfire
    B) use Rapid fire on cooldown and delay my second wildfire untill reload is back up again
    (0)

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