Quote Originally Posted by Xairos View Post
What i meant to say is that WoWs item grind was a bit worse because you fought RNG on seeing the loot as well as RNG on the Stats because it had too much variance. This was done on purpose to keep people doing the content. As opposed to here where there is little variance on stats because it's tightly grouped for stats per job. As a result the gear is more boring here but better in the end because you as a player know what you are getting and that it is helping you. For example you won't find two Shadow Bow's with differing stats on DEX. So after you get one, you are effectively done. This discourages grinding, but its more boring. Example #2 that favors grinding behind the veil of "it could be better" (and is more exciting upfront): Diablo 3 and to an extent old school wow (i don't know if its the same today).
The gear you re talking about is leveling gear. There were no random stats on relevant gear (eg dungeons drops after a certain level and raids) from vanilla wow to WoD. In WoD stats RNG came in for some gear but only does apply to secondary stats.