I get that all the busters are magic , but how does Sentinel x Rampart not shut this argument down ?
even in AS1 you would be able to Sentinel x Rampart twice on the ''magic buster'' and HG the one inbetween.

I get that all the busters are magic , but how does Sentinel x Rampart not shut this argument down ?
even in AS1 you would be able to Sentinel x Rampart twice on the ''magic buster'' and HG the one inbetween.
Because neither other tank has to use their anti death tool (let alone one with a 7 minute cd---hopefully you dont whipe and have to make everyone wait) to do it.
A warrior can have IB and vengeance up for each one (pop it at the start of the first cast, and itll be up half way through the second, and again near the end of the third cast) for 20%/30% reduction---then pop your parry buff (available for each buster) and both self heals (available for each buster). Each time the boss also had a -10% buff on.
A DRK can pop either of their cds and dark mind for 20/30 or 30/30 mitigation, have a buffed soul eater ready to heal immediately after wards. Each time the boss had a -10% buff on, and maybe another 10% if you were lucky with reprisal and autos. Dark Dance isnt significant over all, but you can pop it before hand to force the reprisal.
Which basically gets down to--the other tanks do fine actually mitigating and dealing with the mechanics as is.
A Paladin needs to use hallowed ground as part of their kit instead of as an emergency 7 minute cooldown power....which is kind of the issue with Paladin. Your class has basically become "I have hallowed ground---I'm relevant".

That's always, like, always, been one of the things that set pld and war apart though. One can mitigate bigger numbers, so long as their CD's last, the other mitigates less, but can do so with greater frequency. It's quality vs quantity. The example you gave, tends to favor WAR more, but there have been, and will again be, fights that favor plds and their big number mitigation. T13 pre echo would be a good example. Doable with war MT? I haven't personally seen it, since I've never actually heard of anyone doing it that way, but I assume so. But there's no question it would have been harder/riskier.A warrior can have IB and vengeance up for each one (pop it at the start of the first cast, and itll be up half way through the second, and again near the end of the third cast) for 20%/30% reduction---then pop your parry buff (available for each buster) and both self heals (available for each buster). Each time the boss also had a -10% buff on.
Content too hard? Too much rng? Too much effort for the item you want?
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