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  1. #1
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    If a party rejects a tank class because of the DPS it does, the party sucks big time and wants to blame its lack of skill and DPS on the tank. That is all I'm going to say.
    (8)

  2. #2
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    No, with Storm's Eye PLD isn't that far behind WAR (870-900 dps vs 950+), which is more than enough. You SHOULDN'T do the same DPS as WAR/DRK, that's the price you pay for wanting to be the tank with the best mitigation.
    (7)

  3. #3
    Player
    LucentLagombi's Avatar
    Join Date
    Sep 2014
    Posts
    72
    Character
    Saraya Ashara
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by HeavenlyArmed View Post
    You have zero idea what you're talking about. The mitigation a DRK brings is nothing compared to what a PLD can do unless there's a lot of magic damage, and specifically a magical tank buster. How many groups do you see taking a DRK into savage A2? Not many, because everything's physical in there, meaning DRK's mitigation in vastly inferior to PLD's. The way things are now is fine, with PLDs being brought when more physical mitigation is needed and DRKs when more magical mitigation or damage is needed.
    There is plenty of magic damage in a2 lol.
    (0)

  4. #4
    Player
    Ketsuyame's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Ketsuyame Mirai
    World
    Adamantoise
    Main Class
    Monk Lv 60
    Quote Originally Posted by LucentLagombi View Post
    There is plenty of magic damage in a2 lol.
    Where? The Jagd dolls are all physical. So are the GobWidows.. and the hardhelms and hardminds.. And the snipers..

    Uh.. I've beaten A2 savage 3x already. I think that fight is predominantly physical. Our PLD shines there. Idk which A2 you're in. Even the explosion from the bombs (if a shitty gobwalker driver misses one) is physical damage.
    (0)
    Last edited by Ketsuyame; 08-12-2015 at 09:53 PM.

  5. #5
    Player
    LucentLagombi's Avatar
    Join Date
    Sep 2014
    Posts
    72
    Character
    Saraya Ashara
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Lone-wolfe-02 View Post
    Hallowed ground. That is all
    Hallowed is actually inferior to living dead in terms of freedom left to the healer. Hallowed is only a 10 second buff whereas living/walking dead has a maximum uptime of 20. So saying "pld is best cus hallowed" isn't really that solid an argument.
    (0)

  6. #6
    Player
    Lazka's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Yubari Melon
    World
    Tonberry
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by LucentLagombi View Post
    Hallowed is actually inferior to living dead in terms of freedom left to the healer. Hallowed is only a 10 second buff whereas living/walking dead has a maximum uptime of 20. So saying "pld is best cus hallowed" isn't really that solid an argument.
    20 sec? u kidding me right?
    oh dont forget the auto death bcause not 100% HP... compared than invul all attack and ur HP stay in 100%...
    (5)

  7. #7
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by LucentLagombi View Post
    Hallowed is actually inferior to living dead in terms of freedom left to the healer. Hallowed is only a 10 second buff whereas living/walking dead has a maximum uptime of 20. So saying "pld is best cus hallowed" isn't really that solid an argument.
    Living Dead being able to have this mythical 20 seconds of functional time would be under absolute perfect circumstances that will virtually never happen.

    For it to happen, the DRK would have to pop it and then as the final second is ticking down they hit 0 HP, activating Walking Dead and then the healer waiting and timing their heals so that the final heal to hit that 100% DRK HP healed requisite happens as the final second is ticking down and all that is assuming that there is zero server/client delay or lag.

    That seems way more restrictive on healers in order to be achieved than just not having to worry about the tank for about 10 seconds.

    Ideally in a virtually perfect scenario you could hope for 18 seconds of functional uptime at most and even that is pretty much never going to happen. Most likely you are going to see more like on average probably around 10-12 seconds of uptime that has a hard-line healing requirement that results in instant death if not met as well as still being able to take damage just not die.

    Hallowed Ground is by far the best super anti-death defensive CD amongst the three tanks and is one of the most powerful tools in a PLD's kit if not the most powerful.
    (7)
    Last edited by TouchandFeel; 07-30-2015 at 03:00 AM.

  8. 07-30-2015 07:14 PM

  9. #9
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by LucentLagombi View Post
    Hallowed is actually inferior to living dead in terms of freedom left to the healer. Hallowed is only a 10 second buff whereas living/walking dead has a maximum uptime of 20. So saying "pld is best cus hallowed" isn't really that solid an argument.
    That explains why most healers prefer Drks NOT use living dead because of the stress it causes. Hallowed inferior funny.
    (3)

  10. #10
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lone-wolfe-02 View Post
    That explains why most healers prefer Drks NOT use living dead because of the stress it causes. Hallowed inferior funny.
    The mere fact that LD proc'ed is already something. I say screw them. I'm still going to use it no matter what. I used it because i've forseen what will happen.

    Hallowed Ground is and will never be replaced as the best defensive cooldown in he game.
    (0)

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