Paladin single target damage in Sword Oath really isn't that far behind the other two. It's probably fine as it is. I wouldn't cry if they received a small boost in Shield Oath, and they could stand to gain some AoE damage.

Paladin single target damage in Sword Oath really isn't that far behind the other two. It's probably fine as it is. I wouldn't cry if they received a small boost in Shield Oath, and they could stand to gain some AoE damage.
You are misinformed. The single target is behind a comfortable 150-170 vs a dark and almost twice that to a warrior. That is a significant difference in savage where dps checks are common. 150 dps is the difference between killing faust in time or breaking to the enrage.
Or lets put it into perspective this way. The world first A3 main tank paladin has been a paladin throughout all the content thus far, but had to swap to dark to get them the world first clear, because as a paladin they simply ---could not--- kill it before enrage.
Meanwhile, was it just fine to heal the dark as a main tank? Yep!

The reason they swapped from PLD to DRK was because they changed out some of their other classes and ended up dropping Monk. They swapped to DRK to maintain the -10% int debuff. I'll grant that the extra DPS that DRK provides certainly didn't hurt, but it wasn't necessary to secure a kill this week. The tank damage for most of the fight is also not particularly dangerous, so yeah, it's no problem to keep any of the tanks up here (Other than when vuln is getting stacked on them) and when incoming damage is low there's not much reason to bring a Paladin over the other two.
However, the gap between the tanks in terms of DPS just isn't nearly as large as you're claiming here. I was seeing 800-850 dummy parses from Paladins in ilvl180 gear. That's maybe 70 behind DRK and 150 behind Warrior. With the Slashing Vulnerability debuff, the gap gets pretty small.
In Shield Oath, their damage could use a bit of a boost, or at least a threat boost so they can fit in more RAs. It would also be nice if they could at least put out *some* AoE damage.
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