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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bishop81 View Post
    To quote a former WoW developer,
    Yeah, I recall that transition occurring fairly early in WoW's history. It just became more prevalent as time went on. However, there has never been a game that uses the tank, healer, and damage dealer roles whose end game didn't devolve into a parser fest. The damage dealer role itself is the flaw, not parsers. Either that or blame human nature, but since games are there to cater to human nature I generally blame the trinity.

    Also, it feels like more end game groups are using parsers now then they were in FFXIV 2.0, which is similar to my experience in virtually every other MMORPG using the trinity. It's pretty much inevitable.
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  2. #2
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Fendred View Post
    Yeah, I recall that transition occurring fairly early in WoW's history. It just became more prevalent as time went on. However, there has never been a game that uses the tank, healer, and damage dealer roles whose end game didn't devolve into a parser fest. The damage dealer role itself is the flaw, not parsers. Either that or blame human nature, but since games are there to cater to human nature I generally blame the trinity.

    Also, it feels like more end game groups are using parsers now then they were in FFXIV 2.0, which is similar to my experience in virtually every other MMORPG using the trinity. It's pretty much inevitable.
    It all comes down to how MMO group content is designed. So long as player interdependence exist such that the whole group is punished for the failings of a few, people are going to be at each other's throats over what is "acceptable performance".
    (0)