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  1. #1
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Every dps job get their new burst abilities 50 - 60. We also need more burst now because healers have more burst healing too. Whm have their own "lustrate" with 1min cd and astro one with 40sec cd that almost heal full hp if you are low hp. Tri disaster have also one weakness it does not do healing reduce effect like normal miasma effect. It is harder heal manually casted dots than tri disaster ones.
    (0)

  2. #2
    Player
    Monoman's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Kurauna Ten
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Sunako View Post
    Every dps job get their new burst abilities 50 - 60. We also need more burst now because healers have more burst healing too. Whm have their own "lustrate" with 1min cd and astro one with 40sec cd that almost heal full hp if you are low hp. Tri disaster have also one weakness it does not do healing reduce effect like normal miasma effect. It is harder heal manually casted dots than tri disaster ones.
    Taking on a healer isn't a one man job anyways so scaling dps for one class based on how much a healer can heal will just break that class when it fights anything else.
    (0)

  3. #3
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Monoman View Post
    Taking on a healer isn't a one man job anyways so scaling dps for one class based on how much a healer can heal will just break that class when it fights anything else.
    While true, ideally, a designer would want to keep the damage and healing of DPS and Healers comparatively similar, otherwise one or the other role becomes overpowered compared to the other.
    (1)

  4. #4
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Monoman View Post
    Taking on a healer isn't a one man job anyways so scaling dps for one class based on how much a healer can heal will just break that class when it fights anything else.
    All jobs should be balanced around 4v4 wolves den. If you start balancing 1v1 everybody, it will be endless circle and somebody will be always op and somebody underpowered. 4v4 will have rated rankings in 3.1 so it is only place where balance actually matters. If healers can easily keep everybody up, fight will last 4ever and it is not fun either.
    (0)
    Last edited by Sunako; 07-25-2015 at 05:42 PM.

  5. #5
    Player
    Monoman's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Kurauna Ten
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Sunako View Post
    All jobs should be balanced around 4v4 wolves den. If you start balancing 1v1 everybody, it will be endless circle and somebody will be always op and somebody underpowered. 4v4 will have rated rankings in 3.1 so it is only place where balance actually matters. If healers can easily keep everybody up, fight will last 4ever and it is not fun either.
    Healers are God tier so if the developers want healers in line they would make adjustments accordingly imo. Giving summoner the best tools to take out a healer makes little sense when you may not have a summoner.
    (0)