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  1. #6
    Player
    Calib0s's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sieglinde Volsungar
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Allyrion View Post
    There are few fights in this game where you can't use this. Actually, it's reliably useful on every Alex fight and the Ex Primals, so pretty much all serious Endgame Content.
    I'm aware of the situations in which Sole Survivor is usable. I take advantage of it whenever I can, because why not.

    However, that doesn't make the ability good or particularly useful. It restores roughly 1300 MP, so not even enough for a single Dark Arts. It grants you one additional Abyssal drain every two minutes in the absolute best case scenario. The HP restore is largely inconsequential since it's not something your healers will be anticipating. If you're low enough for the healing to matter, they likely already have a heal queued up for you. It is almost always overhealing, or causes the next healing spell to be so.

    Not saying my suggestion is even a great solution - these are really just throwing ideas at the wall in order to spark a discussion about potential solutions to what I feel are pretty underwhelming parts of the Dark Knight kit. I personally feel that this ability needs to provide more than what it currently does.

    Do you feel that it's really useful in its current incarnation?
    (0)
    Last edited by Calib0s; 07-23-2015 at 02:44 PM.