


Its the same exact AF they have been showing off since MCH was first announced.

Then glamour something over it. All of the AF gear looks like crap, just glamour whatever you like over and be done with it.
i think the af chest looks nice
http://i.imgur.com/BTk8u1o.png
anyway, stance dancing is giving me actually about the same baseline dps as mostly fulltime gauss (i turn it off at the end of a wildfire to get an extra gcd in if i can, pretty low effort) atm; did 4 parses, all around 1100 in dps with 11-12% crit rate. this is at i185 with black truffle, xpot and party buff
#1 - 1104 dps @ 11% crit, stance dancing
#2 - 1104.27 dps @ 11% crit, mostly fulltime gauss
#3 - 1112.99 dps @ 12% crit, 100% fulltime gauss
#4 - 1097.46 dps @ 11% crit, stance dancing
i dont think im doing it wrong (at least, my numbers are decent enough that i like to think im not; oGCD attacks kept on cd to be used during gauss only, dots under gauss only, etc) but the marginal theoretical dps increase for the effort is starting to seem unattractive
Last edited by Aiurily; 07-22-2015 at 12:03 PM.


I think the AF chest is showing to much skin. It needs to be covered up.



The machinist is probably the most appropriate class to have showing skin.
Does anyone know concrete A1S acc cap? Cause currently every piece of MCH gear I get from Alexander chops my acc down, currently sitting at 466. Might have to put back on some i180 to fit the situation. +_+



I can't say to be sure, but I went in last night with 614 accuracy and did not miss once the entire night.
Here are my notes for A1 Savage MCH:
-Each phase after 0.5 spawns lasts exactly 120s. Use this knowledge to stack your cooldowns as cleanly as possible. The fight itself is 8 min and 40s with enrage lasting 10s from 8 min 30s to 8 min 40s.
-You will need to regen mana for most of the fight. I suggest using Hypercharge/Bishop/Promotion during liftoff phases so you can switch back to your rook turret sooner. This is especially important if your healer needs to res someone. If you want to use Hypercharge for DPS, I suggest sitting on the cooldown after it's initial use until the restart of the phase so you are stacking it with B4B and Hawk's Eye in a relatively calm part of the fight.
-Grenado Shot will hit both adds when they spawn in phase 1 to increase your dps slightly. Just be sure you are dragging them into a position that doesn't screw the melees positioning. You won't have TP problems if you use this skill 1-3 times.
-Rend mind before tank buster on the tank expected to take more damage.
-When the Oppressors land after liftoff, you can begin your B4B/Hawk's eye casts and go into Hot shot - Lead Shot - Lead shot - Wildfire - Rotation right when they are targetable. Keep lead shot on both targets for the entire fight! After the missiles detonate, you have about 20 seconds until liftoff. Lead shot won't be a DPS increase at 9-10 seconds before liftoff.
-The ACC requirement is actually very low (580ish?). Replace gear as necessary.
-Turn off Gauss Barrel when kiting the ad if you don't have rapid fire or reload available to ensure your dps doesn't take too much of a hit.
-Time your 2nd potion with Raging Strikes/B4B/Hawk's Eye/Wildfire/Hypercharge. 20 seconds of 2k+ DPS is sexy. You will not be able to use a 3rd potion.
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