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  1. #1
    Player
    Akyio's Avatar
    Join Date
    Jul 2014
    Posts
    130
    Character
    Akyio Tayin
    World
    Zodiark
    Main Class
    Astrologian Lv 60
    A little thing about Lightspeed: Using celestial opposition extends the duration by 5 additional seconds. It used to before also, but now you can potentially cast lightspeed, then instant aspected helios + CO and you get additional 2 spells(possibly?) to cast instantly under light speed. In some situations its very powerful, like in large AoE's running around and casting helios or benefic II on people
    (1)

  2. #2
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Akyio View Post
    A little thing about Lightspeed: Using celestial opposition extends the duration by 5 additional seconds. It used to before also, but now you can potentially cast lightspeed, then instant aspected helios + CO and you get additional 2 spells(possibly?) to cast instantly under light speed. In some situations its very powerful, like in large AoE's running around and casting helios or benefic II on people
    Lightspeed is now very potent and the complaint spam threads should stop once people get in savage and see that astrologian is as strong as the other healers. Especially since our cooldowns are now on par.
    (2)

  3. #3
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vlady View Post
    Lightspeed is now very potent and the complaint spam threads should stop once people get in savage and see that astrologian is as strong as the other healers.
    The decicion will not be made by "Is the AST able tho heal that fights". I think we all are on par: it can.

    The decicion for progression will be made by "which healer combination will provide the most raid DPS".

    Sidenote: The more one healer can solo heal, the more the other healer can DPS. Don't forget Selene as a mini healer (not affected by cleric stance) and DPS buff totem.

    And forget the word "Emergencyskill". A serious healer use all skills and CDs as regular skills.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  4. #4
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by KarstenS View Post
    And forget the word "Emergencyskill". A serious healer use all skills and CDs as regular skills.
    That's the thing, people are too focused on the emergency skill button function rather than thinking of using lightspeed as a mp saving resource.

    Quote Originally Posted by YuiSasaki View Post
    Yeah, cuz Ewer and passive mp regen don't stack I forgot...
    They do stack, so using ewer by itself is like having double passive mp regen for 15-30 seconds.
    (2)

  5. #5
    Player
    Troile's Avatar
    Join Date
    Jul 2015
    Posts
    23
    Character
    Sera Vandis
    World
    Mateus
    Main Class
    Astrologian Lv 54
    It's already been said...but I love to restate things. Lightspeed seems to be more about mana management than anything else. Not really sure how anyone is seeing this as emergency healing since it doesn't seem to really affect output.

    That being said, i'm hopeful these changes will help fix some of the mana management issues. It's always felt like during an emergency I just dump my entire bucket of mp over everyone's heads then just shrug my shoulders as they ask me where the rest is. I'm viewing lightspeed like tanking cooldowns, use it often, not just for emergency.

    That being said it's obvious that these changes are not "nothing" (though I will concede to "almost nothing" since that does acknowledge "some" change took place). Clearly they are positive and will change, if even a little, how AST's play. On the other hand, this also clearly does not fix all the issues with the job. Just because "you" as a player feel satisfied with the job and can keep up with SCH's or WHM's doesn't make AST "on par" with those jobs.

    The hybrid argument doesn't hold up under scrutiny, since SE has not allowed the AST to freely switch sects during combat. That change alone would alleviate "some" of the uselessness of nocturnal sect. The main issue with that sect is being stuck in it.

    Should White Mages or Scholars be able to perform better in certain areas than an Astrologian? Sure. However, AST's should also bring something to the table that the other two cannot. It looks like SE is looking in that direction, but doesn't want to change too much too quickly without proper observation.
    (2)
    Last edited by Troile; 07-21-2015 at 11:38 PM.