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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by MidnightTundra View Post
    Spire is 30/tic (buffed for the most part). Testing Ewer now.

    Edit: Ewer is a refresh potency of 30. 265 per tic at 60.
    This is...slightly concerning. I've been against swapping the reductions for refreshes out of fear of eliminating the BRD/MCH raid niche, and these refreshes seem pretty potent, considering their uptime.

    I guess the good thing is that since most of their stuff is still borked no one will replace BRD/MCH with an AST because nobody wants to raid with an AST. LOL. I had been waiting for changes to make my final decision, but if this is the only bone we got then it's official - I'm going back to SMN for Alex Savage. Nocturnal Sect still being unusable is what did it for me; my cohealer is a WHM.
    (0)

  2. #2
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    Quote Originally Posted by MidnightTundra View Post
    Spire is 30/tic (buffed for the most part). Testing Ewer now.

    Edit: Ewer is a refresh potency of 30. 265 per tic at 60.
    wow... nice MP regen. I supose that is the main reason SE changed the RR effect of spire/ewer, because a powerful card should be too the most powerful royal road effect in 8 man party.
    (0)

  3. #3
    Player
    Eudyptes's Avatar
    Join Date
    Aug 2013
    Posts
    233
    Character
    Summer Lebeau
    World
    Jenova
    Main Class
    Monk Lv 100
    Quote Originally Posted by Arcana View Post
    because a powerful card should be too the most powerful royal road effect in 8 man party.
    Expanded isn't the most powerful. At least not when realtime RNG is factored in. I mean sure, a perfect run of getting a spear/arrow for RR then an arrow/balance was the best, but the moment you got anything else that expanded RR was going to do more harm than good. Though at least it won't be as bad with spire/ewer being refresh now. I think it would still be better to hit people individually with ewer/spire as needed in most situations though.
    (0)

  4. #4
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Yesterday I was really wondering if I my static would want me as sch or ast for savage depending on the buff AST gets. Well not wondering anymore. Kinda disappointed.

    Well at least they changed tp/mp reduction to refresh effects and reduced the shuffle cooldown (but well we probably can still draw the same card twice) At least I'd have hope for a small draw cd reduction too.
    Other than I really hope this wasn't all and they're just waiting for some savage playerfeedback.
    (0)

  5. #5
    Player
    Nague's Avatar
    Join Date
    May 2015
    Posts
    114
    Character
    Kanya Nague
    World
    Odin
    Main Class
    Arcanist Lv 60
    lightspeed isnt a healing cooldown you geniuses.


    All it does now is give 1 free spell every time it gets off cooldown, assuming you chaincast during the duration.
    (1)

  6. #6
    Player
    Xenohart's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    46
    Character
    Xeno Lockheart
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Pretty disappointing. Glad I leveled up White Mage too. The utility on the cards is nice. But when it comes to bleeding edge progression, you bring classes that can hold their given role. AST is not the appropriate healer for a Savage raid at this point.
    (1)
    FFXIV Charactor Name: Xeno Lockheart
    Server: Faerie
    Apply @ http://tlp-guild.com/ff/join/

  7. #7
    Player
    Akyio's Avatar
    Join Date
    Jul 2014
    Posts
    130
    Character
    Akyio Tayin
    World
    Zodiark
    Main Class
    Astrologian Lv 60
    A little thing about Lightspeed: Using celestial opposition extends the duration by 5 additional seconds. It used to before also, but now you can potentially cast lightspeed, then instant aspected helios + CO and you get additional 2 spells(possibly?) to cast instantly under light speed. In some situations its very powerful, like in large AoE's running around and casting helios or benefic II on people
    (1)

  8. #8
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Akyio View Post
    A little thing about Lightspeed: Using celestial opposition extends the duration by 5 additional seconds. It used to before also, but now you can potentially cast lightspeed, then instant aspected helios + CO and you get additional 2 spells(possibly?) to cast instantly under light speed. In some situations its very powerful, like in large AoE's running around and casting helios or benefic II on people
    Lightspeed is now very potent and the complaint spam threads should stop once people get in savage and see that astrologian is as strong as the other healers. Especially since our cooldowns are now on par.
    (2)

  9. #9
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vlady View Post
    Lightspeed is now very potent and the complaint spam threads should stop once people get in savage and see that astrologian is as strong as the other healers.
    The decicion will not be made by "Is the AST able tho heal that fights". I think we all are on par: it can.

    The decicion for progression will be made by "which healer combination will provide the most raid DPS".

    Sidenote: The more one healer can solo heal, the more the other healer can DPS. Don't forget Selene as a mini healer (not affected by cleric stance) and DPS buff totem.

    And forget the word "Emergencyskill". A serious healer use all skills and CDs as regular skills.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #10
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by KarstenS View Post
    And forget the word "Emergencyskill". A serious healer use all skills and CDs as regular skills.
    That's the thing, people are too focused on the emergency skill button function rather than thinking of using lightspeed as a mp saving resource.

    Quote Originally Posted by YuiSasaki View Post
    Yeah, cuz Ewer and passive mp regen don't stack I forgot...
    They do stack, so using ewer by itself is like having double passive mp regen for 15-30 seconds.
    (2)

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