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  1. #1
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Yes, it's a good start but we're a bit far from how AST should be. We still have a lvl60 ability that sounds more or less like WTF, and a bubble that doesn't nerf you but it's not so worth because you can't act. Maybe they wanted to think how they should adjust it because they don't know atm...
    (1)

  2. #2
    Player
    Tsunenori's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Shima Kyaro
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by lordparanoia View Post
    Maybe they wanted to think how they should adjust it because they don't know atm...
    This is likely the case. I look at it this way: They've been very careful with their buffs/nerfs, and all of them have left the jobs in question in rather good states even if the players disagree sometimes. They've shown repeatedly that they do listen to community feedback (this entire game is a testament to that) and that they're willing to make smart changes to jobs rather than only adjusting numbers to get the desired effect. Astrologian isn't going to be kept out in the cold if that's where it's being left by the players - it'll receive the adjustments it needs.

    Better to do it carefully than to apply a sloppy bandaid that leaves a mark.
    (8)

  3. #3
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by lordparanoia View Post
    Yes, it's a good start but we're a bit far from how AST should be. We still have a lvl60 ability that sounds more or less like WTF, and a bubble that doesn't nerf you but it's not so worth because you can't act. Maybe they wanted to think how they should adjust it because they don't know atm...
    While i am also disappointed at CU changes(but very happy with other changes), i felt like CU's intended purpose was always for phase transition. In Diurnal it allows you to catch a breath and regen mana, all the while bring party back up from phase transist damage.
    (0)

  4. #4
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by DawnSolaria View Post
    While i am also disappointed at CU changes(but very happy with other changes), i felt like CU's intended purpose was always for phase transition. In Diurnal it allows you to catch a breath and regen mana, all the while bring party back up from phase transist damage.
    Yes, but if you consider for example A1, you can channel CU while the bosses are falling down again during the transition. The problem is: you have to run in position and then channel it, so it's not very comfortable...
    (1)

  5. #5
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    I like all the changes but now... SE can directly remove nocturnal stance... how can SE buff even more diurnal? Time dilation, Celestial oposition and Collective spells are useless in nocturnal stance.
    (3)

  6. #6
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    With the changes to Ewer and Spire, I wonder if an AST is one of the 2 healers, a party in progression could get by without a Bard or MCH, adding ~100 DPS to that party slot. I think it will, as long as the potency is adequate.
    (0)

  7. #7
    Player
    Budi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    130
    Character
    Arie Laure
    World
    Midgardsormr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Noira View Post
    We have cards, we now have cards that does what Bard can. (poor bastards just got the even shorter end of the stick), what can they possibly do to astro other than CU without making us too good ?
    They could literally add 100 potency to each of AST spells and it still wouldn't be stronger than other classes. Astrologian has way worse skills than a level 50 WHM and SCH.
    Just think about how Nocturnal does less healing than a Scholar without Pet, and how diurnal also has less potency than WHM.

    Heck, they could make CU a 1000y radius, and it still would be worse than Sacred Soil. The regen effect would be nice (because no MP cost) but the radius is so small that you cant tanks and dps in it, and with the raid mechanics as they are, there is no situation where you could even use it for more than 2 ticks.

    Quote Originally Posted by Sidra View Post
    With the changes to Ewer and Spire, I wonder if an AST is one of the 2 healers, a party in progression could get by without a Bard or MCH, adding ~100 DPS to that party slot. I think it will, as long as the potency is adequate.
    You would do more DPS with a Scholar + Bard, because Scholars can actually DPS way better than AST (Fairy, Energy Drain, Shadowflare, etc) without losing out on healing.
    (1)
    Last edited by Budi; 07-21-2015 at 07:44 PM.
    Unable to Update the Group NA/EU character list, please wait.

  8. #8
    Player
    FaizeD's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Emil Lacroix
    World
    Tonberry
    Main Class
    White Mage Lv 60
    Nocturnal is dead to me. Bye, felicia.
    (6)

  9. #9
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    I'm not so sure about the Ewer and Spire change until we know what the tic amount is. Everything else looks fine.
    (5)

  10. #10
    Player
    Noira's Avatar
    Join Date
    Dec 2014
    Posts
    206
    Character
    Alexa Nubara
    World
    Gilgamesh
    Main Class
    Alchemist Lv 50
    Yeah I hate the standing still bit for CU, like I cannot tell you the countless times I used CU only for me to get targeted by an aoe...It's like the game just knows ._.
    (6)

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