Maybe you need to go out more and play less? i mean not everyone is done and feels it's boring as you call itI beat all of the coils (t1-t13) before they got nerfed and will probably end up finishing alex savage before nerfing as well.. anyways it dawned on me and a few friends the other night..
endgame in 14 is pretty boring.
wish SE would have spiced it up with HW.
But .. seems like more of the same from 2.x..
would be nice to have something challenging to do.
Current game is like
1. grind tomes
2. learn raid
3. get weekly loot
4. grind hunts
5. repeat.
thats it..
on top of that, there isnt much uniqueness about the loot.
do something please SE
Oh really? Show us Proof o.o I know this is cliched but hey still validFor me personally, the issue with Wildstar had nothing to do with difficulty or end-game and entirely to do with their class and skill balance and interrupt meta.
As for the OP. I can relate somewhat, I was hoping for a bit more in expansion.
I swear that I read Yoshi said that 2.0 was to get the basics and 3.0 would spice things up. In that, I was expecting end-game to be more varied and try new things, gear to be more interesting (new stats, gear sets and a bit more horizontal progression), possibly adding job customization/traits etc. So far I haven't seen 3.0 spice things up and it seems to largely be a repeat of what we're used to. The usual counter-argument is why would you expect it to change? My answer is because they said it would.
I also
-level alt classes
-Triple Triad
-Tend to my chocobo
-collect minions
I don't disagree that more to do is always nice, but as an admittedly new player I am finding enough to keep occupied. Then again I came here from a game that has no endgame outside raiding at all so...
Last edited by BlaiseArath; 07-18-2015 at 09:04 AM.
your complaints can be applied to every game that was ever made.
Checkers, move, jump, repeat
Chess, move, capture, repeat
Dungeons and Dragons, roll character, run content/modules, repeat (yes, even applies the pen and paper version with homebrew rules/modules)
Find other things that interest you, either in or out, of the game and work your way through them. You find your own enjoyment. When something isn't enjoyable, leave it behind and do something else.
Last edited by Echoloc; 07-18-2015 at 09:15 AM. Reason: giggles
That's not much different than 2.0, is it?
I mean, isn't it fair to expect something new from an expansion? HW is not supposed to be just a patch.
They're done fixing 1.0. A bit of creativity wouldn't hurt.
I am having unlimited amount of fun o.o don't know about you thou..... I can't wait to level all my class to 60 they all play so differently now
Haven started on crafting yet too...
But maybe you just play too much or just only play one class and wait for new content...
Last edited by Janhyua; 07-18-2015 at 09:36 AM.
So im not the only one who waits for that exp fix so you dont have to grind a damn week whole day for 6 lvls yes? Nice to know. Srsly the EXP is so bad for alt Classes i stopped on 54...
I agree that end-game is kind of boring. The very few is extremely linear and not too satisfying. I wish they would add more kinds of variety to it. Then again, it might not be worth the time since each major update makes everything before it almost irrelevant.
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