Quote Originally Posted by senjyo View Post
It doesn't change the part where people fighting for loot, but it doesn provide more loot and you don't have to fight both RNG and people for loot at the same time.
So that the below quoted happens? All the more capable players get done in 2hrs max and does nothing for the rest of the week and DF are all left with the weaker players?

I'm pretty sure SE made RNG a component of it so that there will be more people re-running then throughout the week for the piece they want.

Quote Originally Posted by StrejdaTom View Post
1. It is definitely better than the old coil system.
2. If every content handed out reward after 1 run, this game would not live for a single month. .