Results 1 to 10 of 81

Hybrid View

  1. #1
    Player
    Sevyn's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Sevyn Ishimael
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    MACHINIST

    Dismantle/Mind Rend - Either make it so they don't share cooldown or buff the amount that it reduces damage dealt from 5% to 10%? Would be okay with somewhere inbetween too.

    Reason: Seems worthless with current content? It may be a hidden god-like skill but currently with the long CD and it having a shared CD for 2 skills seems really...meh for the amount it seems to reduce (I tried this several times on "big hits" and doesn't seem to have any kind of noticeable effect.

    Promotion - Slightly increase the amount of TP/mana regained (without hypercharge)

    Reason: Currently the amount if TP/MP it gives is pretty laughable without hypercharge, could use a SLIGHT increase considering we lose a large amount of dps while it's running.

    Plumpy mentioned reload so I won't repeat the same thing and I agree with Blank too, no reason for it to do damage at all. I hate feeling obligated to run to melee or stand in melee to use this.
    (1)

  2. #2
    Player
    Rafaelhades's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Ra'fael Sohlo
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Sevyn View Post
    MACHINIST

    Promotion - Slightly increase the amount of TP/mana regained (without hypercharge)

    Reason: Currently the amount if TP/MP it gives is pretty laughable without hypercharge, could use a SLIGHT increase considering we lose a large amount of dps while it's running.
    I was always under the impression that non-Hypercharged MP battery gave the same amount per tick as ballad (30pot). Which means it's just as effective outside of being able to move it. But with proper placement and situational awareness, it provides the same support as a BRD. Hyper'd Turret gives the same as BV'd Ballad.

    Edit: 30 Potency* not MP
    (0)
    Last edited by Rafaelhades; 07-15-2015 at 03:24 AM.

  3. #3
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Rafaelhades View Post
    I was always under the impression that non-Hypercharged MP battery gave the same amount per tick as ballad (30MP). Which means it's just as effective outside of being able to move it. But with proper placement and situational awareness, it provides the same support as a BRD. Hyper'd Turret gives the same as BV'd Ballad.
    It does. I've personally tested this.

    Promoted Bishop: 265 MP per tick
    Mage's Ballad: 265 MP per tick

    Hypercharged Promoted Bishop: 530 MP per tick
    Battle Voiced Mage's Ballad: 530 MP per tick
    (0)