MACHINIST

Dismantle/Mind Rend - Either make it so they don't share cooldown or buff the amount that it reduces damage dealt from 5% to 10%? Would be okay with somewhere inbetween too.

Reason: Seems worthless with current content? It may be a hidden god-like skill but currently with the long CD and it having a shared CD for 2 skills seems really...meh for the amount it seems to reduce (I tried this several times on "big hits" and doesn't seem to have any kind of noticeable effect.

Promotion - Slightly increase the amount of TP/mana regained (without hypercharge)

Reason: Currently the amount if TP/MP it gives is pretty laughable without hypercharge, could use a SLIGHT increase considering we lose a large amount of dps while it's running.

Plumpy mentioned reload so I won't repeat the same thing and I agree with Blank too, no reason for it to do damage at all. I hate feeling obligated to run to melee or stand in melee to use this.