I once suggested the idea of a melee caster, though my idea had more instant casts/buff management through skill/spell rotations.
Like some kind of odd DRK/MNK/2.0 BLM mix.
I once suggested the idea of a melee caster, though my idea had more instant casts/buff management through skill/spell rotations.
Like some kind of odd DRK/MNK/2.0 BLM mix.
Your comments are filled with butt hurt.
Monks - Your comment makes no sense. You can't kick while in movement? Movement is sometimes the precursor to kicking.
Having played Bard, I have also suffered from animation lock. The ogcd abilities you may be able to get 2 off in that one second but it is generally rare. Raging strikes and another action in between the GCD is hard to do as Raging Strikes for some odd reason has an unreasonably long animation. I learned which buffs I could group within that 2.5 seconds and which ones I couldn't. Raging Strikes for example was one buff that was always triggered solo.
Blood Letter, etc can still be done but will be causing .5 seconds of delay during WM than having WM off.
You missed my point entirely.
Last edited by Wintersandman; 07-11-2015 at 04:19 AM.
I really don't understand what BRD's are complaining about, BLM got a worse deal than BRD's and i don't see 500 threads on how crap BLM is.
i mean BLM got Enochian which is a pain in the ass to maintain in fights like Phantom ray in The Fractal Continuum.
Enochian - 30sec to 70sec duration with a recast of 60sec, has to be refreshed under Umbral ice with Blizzard IV
Wanderer's Minuet - infinite duration with recast of 15sec for the cost of mobility
i mean if you need you mobility for part of a fight TURN WM OFF
Actually, they're filled with sarcasm, used to mock poor logic to point out that realism need not apply in a video game where realism is not a thing at all.
Heck, if we were treating classes logically, why are Ninjas the job that gets fall damage reduction and not Dragoons, whose entire dynamic revolves around jumping really high and then falling?
Put your foot up in the air. Hold it there. Now run around at full speed, keeping that in the air.You can't kick while in movement?
Or do whatever the heck they do during Dragon Kick and move around freely while doing it.
Except don't because you'll probably break your neck trying and I don't want to be responsible for that.
Sarcasm is generally fueled through bitterness aka butt hurt.
Synonyms -
1. sardonicism, bitterness, ridicule.
Ninjas are more graceful than Dragoons. Plain and simple.
Again in regards to Monk. It looks like someone missed out on martial arts class. Flying Dragon Kick, you've heard of it right?
Not unless you used a straighter shot proc. I mean yes, you could use two oGCDs even with WM, but the second one is well clipping into your next weaponskill by a good split second in doing so. That's a wasted GCD of a weaponskill everytime if you try to double up, and it adds up over a long fight. Then you still have the problem of bloodletter resets essentially being wasted. All of that makes for a very poor change in class design, espwhen they did the same for MCH to the point that it's nearly identically in playstyle, only MCH does it better because they're not tripping over themselves.
What point am I missing then?
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Turn it off when you have to move. It's how it's designed. Hell they made it more obvious and easier in this patch.
If you have more than 15 secs to DPS without moving flip it on. If you don't then turn it off until you do.
You know how much DPS you are doing moving without turning it off?
Yeah I'll take the scathe Mage over a bard that has Minuet up 100% of the time. Give me a bard that knows how to dance though then I am 50 shades of Giddy.
BRD requires stance dancing, learn when to have it on and when to have it off and you'll see your performance go up, same with MCH and Gauss Barrel.
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