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  1. #11
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wintersandman View Post
    unrealistic
    Oh, are we bringing realism into the game now?

    Okay, fine. All melee should quit now because knives, fists, and spears aren't going to do a heck of a lot to a tank. Monks especially need not apply to anything that has Magitek colossi.

    Tanks should also quit now because realistically, a suit of armour which is thin enough to allow you to move isn't going to help against explosions and dragons. Lalafell can no longer be tanks, too, because getting swiped at by a dragon would toss them across the room.

    Speaking of armour, mages now all get a chance to trip over their robes, increased if interrupting a cast because they were distracted, and tanks move slower than everyone else because their armour is heavier.

    Also, all enemies that fly and have projectiles are now unattackable by melee because realistically they'd just fly out of range and shoot at you.

    And healers now do 10x the enmity of every other class.

    Edit: Also, Monks can no longer move during any kick-based attack, because that's silly.

    Double Edit: Also, why the heck does a spell called "Bio" work on machines and golems? Let's drop that too. Also ninja poisons don't work on anything that doesn't have a bloodstream.
    (3)
    Last edited by Aiselia; 07-11-2015 at 03:51 AM.