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Thread: BRD/MCH Fixed!

  1. #151
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I am probably just plain bad or I dont know. I have been playing BRD since 2013. ATM got iLVL 183 but I still do more DPS without WM even if I almost dont move and use it only for the non-mobile fight phases.

    So far the only good use of WM (atleast for me) is for aoe.

    For me the 30% DPS boost just dont compare with no AA, no movement, nerfed new skills (with so called "fix") and no ability to weave more off GCDs like a baws.

    Yeah and I am not even stating my utter disappointment and disgust with our new "support" skill which I wasnt able to use a single time since I got it.
    (6)

  2. #152
    Player
    mb52139's Avatar
    Join Date
    Sep 2013
    Posts
    116
    Character
    Velora Hunter
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by Krissey View Post
    To be ENTIRELY honest I think they are WoW hunter converts, the sort of people that complained about how there was a pet the entire time, since it's inception. They're used to the run and gun play-style, AND being top DPS or at least competitive. So when they came to a new game with a similar class with a similar play-style they were excited.

    What they didn't realize is that unlike WoW this game still has a hybrid tax, and unlike WoW this isn't the Blizzard design team. Hunters were OP in WoW, at basically all times, and extremely hard to balance and always seemed to be out of the norm.
    A good assumption, but.. I never played wow. The gameplay of bard simply drew me in, and I enjoyed the mobile nature of the class. Its so easy to judge something when you are on the outside looking in, aint it? Just don't make stupid assumptions.
    (5)

  3. #153
    Player
    Kuraran's Avatar
    Join Date
    Sep 2013
    Posts
    169
    Character
    Shalltear Bloodfallen
    World
    Shiva
    Main Class
    Machinist Lv 70
    Just a little story from personal experience and how i feel/felt about using WM~
    Enjoy reading if you even take your time to read this :3

    **********

    As someone who switched from Monk to Bard pre-expansion, having just 2-3 weeks to adjust to the job and playstyle, I should probably be feeling salttier than I actually am.

    Having no steady rotation where I just have to press buttons 1-2-3 in order, but a more or less priority system of when to use which skill was already a adjustment I had to make to the playstyle I learned before. Having to watch out for the MP/TP of your members to know when you should play your songs was a bit frustrating at first, since I always forgot to switch the song on or off after I activated it, but I somehow managed to adjust to this as well.

    When I first saw the new skills for Bards in that one LL, where they showed them off, I wasn't really thrilled with having a cast timer on my skills since I hate playing Casters and I also knew, that with all the new things I had to look out for, things would get pretty confusing for me since I would've to watch out for when to move without breaking my cast (while trying to look out for mechanics of course) and weaving abilities wouldn't feel the same as before.

    After seeing the descriptions for these new abilities, I already felt like "Well, just having all of that mobility and running around will probably still be better." Since I still had (and still have but not as much) that feeling of playing like a Melee-DPS inside of me.

    When the expansion hit the servers and I was climbing up to 60 slowly but steadily, I already noticed that I really didn't like using WM just because of those cast timers and how confused I actually got with the priority system while watching out for mechanics and all that stuff (did I already mention that I hate playing as a Caster?). I really denied adjusting to that one Skill.

    I also did tests comparing WM vs no WM, and there really wasn't that much of a diffrence for me personally in DPS so I decided not using it at all.

    Now post 3.01, I did those same DPS tests again and the DPS with WM was definitely better but I still tried to deny using WM for content, since I really couldn't imagine adjusting to it that well.

    So my Raid naturally decided to go do Alexander of course and I never used WM when we tried all those boss fights for the first time. I compared my DPS to that of the other DPS in the group and I really felt frustrated, that I did so much less damage than them, so I finally decided to give WM while we farmed A4 for those tokens.

    As expected, I really had my problems adjusting to playing with WM on. I'd sometimes ignore mechanics, sometimes not but instead would break the cast of a skill I almost finished casting and stuff like that.

    I somehow managed to deal more DPS than with no WM but it was still pretty low compared to the other DPS. Try after try though, I adjusted more and more and also took more notice of my surroundings. I knew when I could avoid mechanics without breaking my cast, I started to move more in between casts and didn't feel hesitant about doing so anymore and my DPS also got better until I reached the point, where I was finally on par with our other Casters DPS. And I seriously felt happy about that.

    Then we started to farm A3 for Tokens and I started to feel frustrated again. Other mechanics, other things to watch out for, the same mistakes I made when I started using WM for the first time but not as much, and lower DPS than all the other DPS yet again.

    After some tries and even more adjusting, I managed to do the same as in A4 and raise my DPS to the same level as our Caster or sometimes even be above him, so I felt happy again.

    When we started to farm A1 I wasn't really ssure how I'd do but I somehow managed to do pretty well from the beginning on while WM was turned on, when compared to the other turns. I also managed to be on par with most other DPS in our group for this turn. Because of this, our Monk decided to switch to Dragoon for some tries, just to see how far I could push my DPS.... and I somehow managed to be top DPS for most of those tries and I was really surprised and also happy again ^-^

    After going through all of this, I don't really hate playing as a Caster as much as before and I also don't mind using WM in the slightest, since I've somehow managed to adjust to it pretty fast in a short amount of time.

    **********

    Well yeah... long story short:

    After starting to get into this "Caster-Feel" and also a feel for WM, I started to like it way more.
    I can still understand the saltyness of others but if you don't even try to adjust to the skill then you shouldn't really complain about it.

    I also think that some adjustments to make WM even more useful should be made, but not necessesarily those that'll make you "always" be on par with other DPS ignoring diffrent situations.

    Some weird ideas I've had that would be "nice to have":

    1. A damage buff of X% you gain while you're in WM and Battle Voice is active (been thinking of 5-10% here.... 10% might be too much though)

    2. A damage buff of X%*X while Battle Voice is active (X representing the number of active Songs you're playing, which would be either 1 or 2 with WM on in this case. Also been thinking of 5% here)

    Why did I have these ideas? Well... WM is still a song that you need to play to increase your damage. It doesn't drain mana like the other songs but it still is a song. So I've been thinking "Why not let it benefit from Battle Voice somehow as well, even if it's just a minor damage increase?"

    Like I already said, that's just me having some weird ideas though and might be a bit too much to ask for~
    (4)

  4. #154
    Player
    AnnietheCat's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    153
    Character
    Mari Sakumura
    World
    Siren
    Main Class
    Bard Lv 80
    That's the thing I keep saying. This isn't a matter of not wanting to adapt. We have all tried this new skill. Many of the complaints are "THIS IS NOT A PLAY STYLE I SIGNED UP TO PLAY". That's it. Many(since I know not all, I'm sticking with my usual 'many') of us do not like caster classes. We don't like cast bars. And we don't want to be turrets. Bard was originally the most freeing job I've played in this whole game. Every other job is far to rigid, in my opinion. I, and many others, enjoyed the freedom of being able to move as we please and we accepted the less dps as a part of that. There seems to be a lot of "well I tried and liked it, so everyone else should just stop whining!" going on in this thread. Everyone is paying for this game, and everyone's opinion matters because of that. And if many of us like it and many of us hate it, the obvious solution is some compromise so that all of the paying players can be happy with what they pay to play.
    (8)
    Last edited by AnnietheCat; 07-10-2015 at 01:11 PM.

  5. #155
    Quote Originally Posted by codofwisdom View Post
    They've evolved our class. I'm sorry, I've only been playing a couple of months, but I'm pretty sure that if I played the same class for a couple of years, I'd be sick of it.
    you're playing the wrong game. in FF14 when you start to feel like you might get sick of a class you change your weapon and you play a different one.

    the problem is when i change from my BLM Staff to a Bow, i don't feel like i'm playing a different class, just an inferior one, that's what makes us sick.
    (9)

  6. #156
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by StrejdaTom View Post
    Snip.
    This is how I feel.
    (0)

  7. #157
    Player
    BlurtedNonsense's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    14
    Character
    Raijin Ro'khyde
    World
    Gilgamesh
    Main Class
    Ninja Lv 60
    Even when SE has increased my DPS by 100 - 200. It still doesn't let me join a PF for Alex runs, and the new Ex. I have yet been able to join a Bismark ex due to the stigma that MCH still has. This discrimination is baffling, especially since I managed to get my DPS up close to other DPS jobs with doing 6k+ wildfire damage. That's a very noticeable hit to a boss. So, why the hell am I treated like the fat kid getting picked last at a ball game? It's bullshit!
    (0)


  8. #158
    Player
    BlurtedNonsense's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    14
    Character
    Raijin Ro'khyde
    World
    Gilgamesh
    Main Class
    Ninja Lv 60
    Also to those MCH complaining about being a stuck caster doing shit DPS like as if SE didn't update the job, obviously is not playing their jobs right. You can still move around with GB if you use your skills right. Firstly with rapid fire and procced skills require no cast time. I can go a whole rotation with only one cast bar popping up while having GB on and doing good DPS.the only time my DPS drops is after two rotations and my shit is on cool down and encounter the almighty RNGesus with no procs but most of the time I'm pretty lucky and time my abilities just right.

    Moral of the story...learn your job! You're making us look worse than we are.
    (0)


  9. #159
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Sigh. I wish SE would take these boards down. Taking feedback from people is fine and dandy until you realize 90% of them just are focusing on wanting the job they play most to be OP over other jobs just for the sake of being overpowered. Bards are pulling 800 dps at 175 and bursting 1400 so I do not know what the fuss is about. And as the above poster stated machinist if they use rapid fire right and learn proper timing you have plenty of movement with gauss.

    Seems people's view is unless a job does the best dps with forgiving mechanics then its messed up and will be dead weight in raids. As Marie-Antoinette stated let them eat cake.
    (1)

  10. #160
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    I don't really know where to start but I have been playing Bard since Beta and the changes are great and dps is fine. You can still do over 1k dps on most floors of Alex, go check some of the good bards in hard core raiding statics. Some Bardz I am sorry to say but need to learn how to play the job. I am not one of the best but I can easily burst at over 14k and then level out over 1000 over 4 minutes. How is this shit dps? It is great considering what we bring to the Raid. Bardz are still wanted and the "good" raid groups all have one. It's the small group out there in PF that think they are the shit and need to stop it already. We are good flow Bards...we are good.
    (0)

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