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  1. #21
    Player
    XLauncher's Avatar
    Join Date
    Oct 2013
    Posts
    195
    Character
    Sable Swan
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ladon View Post
    They did this on purpose because they don't want people grinding on the level 50 dungeons.
    Instead, we grind on the sub level 50 fates in North Thanalan. Genius.
    (3)

  2. #22
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by HakaseNyan View Post
    Do the Main scenario roulette? It gives like 158k exp, and that takes ~20 minutes now? Also, I'm sure they wanted to prevent speed-run-mass-pulls for exp farming, in the level 50 dungeons.
    Pretty sure AV gives XP and I don't think many people are going to be spamming that from 50-60. They could make the enemies give a tiny bit more than that dungeon and it would be fine.
    (0)

  3. #23
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by XLauncher View Post
    Instead, we grind on the sub level 50 fates in North Thanalan. Genius.
    You should be saying that about those who grind 51+ in NT.... yeah, geniuses...

    There are much better ways to level than grinding for 14k a pop (~20k for Dark Devices last stage and Chimera). A single dungeon 51+ gives 300k+ XP.

    So you would need about 21 FATEs to equal 1 HW dungeon. And having to queue is irrelevant since you have to queue for High level roulette too.

    Certainly spend your filler time while waiting for queue by FATEing or levequesting, or even hunting. But if FATEing in NT is your primary form of leveling, it's the absolute worst way you could grind from 50-60.


    Quote Originally Posted by Arkista View Post
    Did you need EXP for those thousands of Dungeons. Didn't think so, so why does it matter how many dungeons you ran. It doesn't. Not like you actually needed EXP at level 50 pre 3.0.

    It wouldn't hurt to put EXP in level 50 dungeons, and when you hit level 53/54 the exp starts to decrease to the point where its not worth grinding.
    You're missing the point. People are complaining that they are having to run level 50 dungeons, but don't get XP for them. I and many others had to run the same 50 dungeons and didn't get XP for them. The fact we didn't technically need it is irrelevant.

    And yes, it would hurt to put XP in 50 dungeons. Because all the new players would be highly over-leveled for HW content once they finished the dungeons. And people would ignore the 51-53 content in HW.

    So, if they did put XP in 50 dungeons, it would have to be a very small amount, no more than Aurum Vale. And at that point it's still better to switch to HW dungeons once you're 51 anyway.

    50-51 is the only period you have to worry about, and that can easily be filled with AV, DD, or FATEing.
    (0)
    Last edited by Kaedan94; 07-10-2015 at 01:01 PM.

  4. #24
    Player
    Mhikail's Avatar
    Join Date
    Jun 2015
    Posts
    370
    Character
    Kayu Lynette
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kaedan94 View Post
    You should be saying that about those who grind 51+ in NT.... yeah, geniuses...

    There are much better ways to level than grinding for 14k a pop (~20k for Dark Devices last stage and Chimera). A single dungeon 51+ gives 300k+ XP.

    So you would need about 21 FATEs to equal 1 HW dungeon. And having to queue is irrelevant since you have to queue for High level roulette too.

    Certainly spend your filler time while waiting for queue by FATEing or levequesting, or even hunting. But if FATEing in NT is your primary form of leveling, it's the absolute worst way you could grind from 50-60.
    They don't.
    They grind to 56 and switch dungeons.
    Thinking SE had an oversight imo, but now they are beefin' EXP up in new FATE's.
    Just hope the increase is good...N.Than is a small area, with a lot fo FATE pop-ups.
    At least we can fly FATE to FATE in new places...
    (0)

  5. #25
    Player
    XLauncher's Avatar
    Join Date
    Oct 2013
    Posts
    195
    Character
    Sable Swan
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kaedan94 View Post
    You should be saying that about those who grind 51+ in NT.... yeah, geniuses...

    There are much better ways to level than grinding for 14k a pop (~20k for Dark Devices last stage and Chimera). A single dungeon 51+ gives 300k+ XP.

    So you would need about 21 FATEs to equal 1 HW dungeon. And having to queue is irrelevant since you have to queue for High level roulette too.

    Certainly spend your filler time while waiting for queue by FATEing or levequesting, or even hunting. But if FATEing in NT is your primary form of leveling, it's the absolute worst way you could grind from 50-60.
    You should doublecheck your numbers.
    (1)

  6. #26
    Player
    ladyJ's Avatar
    Join Date
    Dec 2013
    Posts
    179
    Character
    Lady Jasmine
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    well the thing is u can spam low lvl roulette get 3-4k a trash mob exp ... but at level 51 you get no exp from trash as a level 50 .... so not sure if you still can but when early release came out people just spammed DD full pulls to first boss and bailed because you were sync'd below 50 and still gaining exp... I am just stating that it should be that in the the lvl 50 dungeons that the trash should be equal to all other dungeons... Its not the most efficient way to farm exp, it just creates more options and feel like it was a small undersite. i rather spam a few bf hm's farming the minion drop and getting a little exp for it gaining less exp/hr then fate spamming nt. Its just an alternative to the same old how fast can i get everything to 60 to break up the same thing 14 hours a day lol.
    (1)

  7. #27
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    People don't like options.
    (0)

  8. #28
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kaedan94 View Post
    I and many others ran hundreds if not thousands of 50 dungeons without XP. You're no different.
    Did you need EXP for those thousands of Dungeons. Didn't think so, so why does it matter how many dungeons you ran. It doesn't. Not like you actually needed EXP at level 50 pre 3.0.

    It wouldn't hurt to put EXP in level 50 dungeons, and when you hit level 53/54 the exp starts to decrease to the point where its not worth grinding.

    Quote Originally Posted by Kaedan94 View Post
    The fact we didn't technically need it is irrelevant.

    And yes, it would hurt to put XP in 50 dungeons. Because all the new players would be highly over-leveled for HW content once they finished the dungeons. And people would ignore the 51-53 content in HW.

    So, if they did put XP in 50 dungeons, it would have to be a very small amount, no more than Aurum Vale. And at that point it's still better to switch to HW dungeons once you're 51 anyway.

    50-51 is the only period you have to worry about, and that can easily be filled with AV, DD, or FATEing.
    How can you be over leveled for HW content, when there are level syncs? People pretty much have to do the 51/53 dungeons at least once anyways. And people could easily keep doing fates over 51/53 dungeons.

    This is really silly anyways, OMG exp in level 50 dungeons is going to break the game! No it really isn't going to. All the Dev Team needs to do is make sure once you're 53/54 level 50 dungeons aren't a viable option for EXP. How hard is that. Just because you ran them thousands of times with no exp (which you didn't need) doesn't mean SE can't change things.
    (2)
    Last edited by Arkista; 07-10-2015 at 11:21 PM.

  9. #29
    Player
    Clarkamite's Avatar
    Join Date
    Dec 2013
    Posts
    217
    Character
    Firelord Azula
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kaedan94 View Post
    You should be saying that about those who grind 51+ in NT.... yeah, geniuses...

    There are much better ways to level than grinding for 14k a pop (~20k for Dark Devices last stage and Chimera). A single dungeon 51+ gives 300k+ XP.
    These numbers are wrong. Any normal fate there gives about 21k and some change. Your Dark Devices chain (assuming you get gold each time) goes from 10k all the way up to I believe 45k. In total, it gives about 80k. Gorgi (which takes roughly 60 seconds to kill at high traffic) gives you over 51k. Therefore, grinding out fates, AT LEAST UNTIL 54, in Northern Thanalan is definitely the way to go. I remember doing the new dungeons on my first 60 and I'll be honest I didn't think any of them really offered much experience until the Gub Library. Not noticeable anyways.

    Basically every fate in NT is a new HW sidequest worth of XP but only done much faster and in much higher frequency than any of the sidequests can be done. Not to mention, there's no traveling to different zones or talking to multiple NPC's. It's just 2 minutes, 21k. 3 minutes, 45k. Easy.
    (1)

  10. #30
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    The level 49 dungeon gives 300k experience for completion. Level 51 dungeons give 400k experience for completion. Level 50 dungeons give 0 experience for completion, and 150kish if you duty roulette.

    So, what is the point to doing them if you don't have them unlocked and you have a new character?

    Appearance Gear?
    Nope, the new 52-59 gear is the same gear from the older zones, and they can be dyed! You can cheaply buy full sets for less then 100k gil.

    Give Stat Gear?
    Nope, the new level 50 main storyline quest gives way better gear now. The gear from these dungeons are worthless.

    Experience?
    Nope, older and newer dungeons are better. Don't even need to roulette them its a bonus. Plus if you get the older dungeons in the low level que its the experience + the roulette bonus.

    Law?
    Neverreap and Fractal give 80 Law, and possibility of a bonus. If you do Expert you can get 80+40+80. Whilst the high level que can only give 100 max. You also have to wait longer doing high level ques.

    So, even though its not pointless.. Its worse.

    Fun?
    Well, I love doing them. However I can't because I need to level my alt and doing them is a waste of my time.

    I just do not see a point to these dungeons as they are. There is no reason why they don't reward experience. These zones are fun and deserve to be ran, not be worthless content. Please consider this and thank you for reading. =)

    Since my last thread was trolled to death. These were my suggestions, currently level 50 dungeons are pointless.
    (1)
    Last edited by Nektulos-Tuor; 07-10-2015 at 01:31 PM.

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