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  1. #31
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by RentisB View Post
    With 2~ million xp required that's actually low. And if they didn't want people grinding the dozen or so 50 dungeons to get to 60 they succeeded, and screwed people who would have liked to at the same time. Now everyone's just grinding NT fates for even FASTER xp in less time. Yes, that makes a ton of sense. If they want people to be running roulettes for levels that aren't their maximum available those dungeons should be at least a moderate source of experience points or have a useful reward because 15% of a level and Poetics isn't it. Compared to every other available roulette and even straight dungeon runs the XP/Time in high levels is low and should be fixed. 15%~ seems okay for the roulette bonus but you should get XP from the actual dungeon itself.

    It was never "broken" before because you couldn't get XP at 50, don't be ignorant. Now that you can, it is broken and should be fixed.
    200-300k for a 15 minute dungeon is low? I haven't bothered to count, but how much do you get total for a low level dungeon? I'm willing to bet it isn't 400-500k for that 30-40 minute dungeon, which would be equal potency for the time investment required.
    (0)
    Last edited by Reinfeld; 07-10-2015 at 03:53 PM.

  2. #32
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    They clearly need to fix something with high level roulette, the xp/time is not worth any of the leveling dungeon while it's a one time a day thing, it should give a lot more than leveling dungeons to make them attractive, they really need to make all forms of leveling good for lvl 50-60 ( they are already fixing the FATEs soon but the leves are still so useless ) and change that weekly objective book xp, it's ridiculous that a bonus that was 10 % or 15 % of your xp bar gives you 2 or 1 % of that xp....

    It's so annoying to have to grind so much to be able again to play a job, I liked how I could level easily multiple jobs in 2.0 ( especially after roulette and objective books were implemented ) but for HW I'm already struggling to get a Tank lvl max after having lvl'd MCH and MNK, and then I want to lvl ACN so I can have one job of each role at lvl 60, I'm not done anytime soon...

    They should also make a low level ARR roulette and an HW roulette, the point of the low level roulette was that you still had decent xp and a bonus for helping lower level player, but getting a lvl 16 dungeon at lvl 51+ for leveling is kinda dumb imo.
    (1)
    Last edited by lololink; 07-10-2015 at 01:48 PM.

  3. #33
    Player
    Ritzin's Avatar
    Join Date
    Jul 2011
    Posts
    8
    Character
    Ritzin Konone
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    To be honest it would be nice to get at least something after you've beaten high level roulette, be it exp or extra law tomes (Small amount or w/e). Currently there is no reason for someone to join you in high roulette in those dungeons if they've already done their high roulette - they get no exp, no decent items, no law tomes.

    Makes it harder to get friends to join you in these dungeons or in high roulette. Bad design in my opinion
    (1)

  4. #34
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    i find it funny that aurum vale gives more than like the first 2 new dungeons
    i compared aurum vale and dusk vigil and av gives about 150k more
    (1)

  5. #35
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by ErzaScarlet77 View Post
    i find it funny that aurum vale gives more than like the first 2 new dungeons
    i compared aurum vale and dusk vigil and av gives about 150k more
    Uhhh... no, it doesn't. The DV and SA give more XP.

    Maybe you were adding in the daily roulette bonus or something. Or you were using a sub-50 class in AV... in which case you'd get the extra 50% armory bonus which you lose after 50.
    (0)

  6. #36
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ladon View Post
    They did this on purpose because they don't want people grinding on the level 50 dungeons.
    Source? People could just grind Aurum Vale or DD still if they wanted. If Square cared that much about how people leveled, they wouldn't have made FATEs so terrible in HW(Yes I'm aware of the recent dev post about it)

    Quote Originally Posted by Ceodore View Post


    There are plenty of ways to level already, thanks. Let's focus on more important changes, like class balancing and skill issues rather than asking for changes to an issue that doesn't actually exist.
    More options is always better than less options. Not to mention, do you really think their engine is so bad that it would take them an extended amount of time to add experience to trash mobs in level 50 dungeons?
    (1)

  7. #37
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Kaedan94 View Post
    And yes, it would hurt to put XP in 50 dungeons. Because all the new players would be highly over-leveled for HW content once they finished the dungeons. And people would ignore the 51-53 content in HW.
    Considering every dungeon from 51-60 is mandatory (Yes, even Dusk Vigil, unless for some insane reason you don't want to unlock flight), that point is outright false.
    (0)

  8. #38
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    There is no excuse why everything shouldn't give exp. Even lv 60 content should give exp even if we can't level past 60... yet. If they didn't want us to play other content besides 2.0 FATEs, they should have just said so.
    (0)

  9. #39
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Kaedan94 View Post
    Uhhh... no, it doesn't. The DV and SA give more XP.

    Maybe you were adding in the daily roulette bonus or something. Or you were using a sub-50 class in AV... in which case you'd get the extra 50% armory bonus which you lose after 50.
    nope. 52 warrior. ran all back to back. av gave over 100k more if you let all eggs hatch and do full clear
    (1)

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