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  1. #11
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Giantbane View Post
    I'll take balance them both for 500, alex
    How about no, absolutely not! Monsters below your level should not give a substantial amount of xp as the monsters that are the same or higher level than you. This is where SE went wrong. There are literally hundreds of players on every server botting level 45 fates in Northern thanalan because Northern thanalan mobs offer no threat to them whatsoever. I can't say for certain but it would probably be much more difficult for these players to bot their way through Heavensward areas because the monsters are more difficult. Should you be able to sync down to fates so you can play with your friends? Absolutely! Should you get rewarded xp for it like your doing content at your level range? Absolutely not!

    This whole carebear attitude of getting substantial rewards for doing the easiest, most low level content possible is way too rampant imo.
    (0)

  2. #12
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ceodore View Post
    There are plenty of ways to level already, thanks. Let's focus on more important changes, like class balancing and skill issues rather than asking for changes to an issue that doesn't actually exist.
    I bet it's super hard for the developers to add XP to dungeon monsters. Adding in that sort of thing might delay 3.05 for at least like ... an hour or so. Better not risk it
    (2)
    Last edited by Giantbane; 07-10-2015 at 10:37 AM.

  3. #13
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I did one of the roulette once and it gave me zero Law so it's kinda useless for leveling below 60 job if I want Laws? Isn't it suppose to give Laws bonus when we have at least one job at 60?
    (0)

  4. #14
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Evangela View Post
    I did one of the roulette once and it gave me zero Law so it's kinda useless for leveling below 60 job if I want Laws? Isn't it suppose to give Laws bonus when we have at least one job at 60?
    I would be so happy if it worked like that.
    (0)

  5. #15
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ladon View Post
    They did this on purpose because they don't want people grinding on the level 50 dungeons.
    lol. How many level 50 dungeons are there? What purpose is there for not giving EXP in a level 50 dungeon? None. There should be no reason why we don't receive EXP from a level 50 dungeon.

    Also who the heck is going to grind a level 50 dungeon to 60? No one. Sure people might grind for out to 52, but most people are better off doing N Than Fates.


    Quote Originally Posted by Evangela View Post
    I did one of the roulette once and it gave me zero Law so it's kinda useless for leveling below 60 job if I want Laws? Isn't it suppose to give Laws bonus when we have at least one job at 60?
    Nah, just for level 60 you get the Law Bonus.
    (1)

  6. #16
    Player
    RentisB's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Darrian Grey
    World
    Midgardsormr
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Chihaya View Post
    Although mobs don't give exp, as a 57 WAR, getting close to 300k exp with roulette and adventure in need bonus isn't too bad.
    With 2~ million xp required that's actually low. And if they didn't want people grinding the dozen or so 50 dungeons to get to 60 they succeeded, and screwed people who would have liked to at the same time. Now everyone's just grinding NT fates for even FASTER xp in less time. Yes, that makes a ton of sense. If they want people to be running roulettes for levels that aren't their maximum available those dungeons should be at least a moderate source of experience points or have a useful reward because 15% of a level and Poetics isn't it. Compared to every other available roulette and even straight dungeon runs the XP/Time in high levels is low and should be fixed. 15%~ seems okay for the roulette bonus but you should get XP from the actual dungeon itself.

    It was never "broken" before because you couldn't get XP at 50, don't be ignorant. Now that you can, it is broken and should be fixed.
    (2)
    Last edited by RentisB; 07-10-2015 at 10:43 AM.

  7. #17
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,996
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Maybe if they slapped more appropriate item level syncs on the dungeons (instead of just a sweeping i110 cap for everything 2.0-2.3, nothing for 2.4-2.5) it would then become more practical for these dungeons to give EXP. It's just that they don't want us gaining EXP on stuff we massively outgear.
    (0)

  8. #18
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    No need to fix what ain't broke.

    No XP for 50 dungeons is intended.

    However, if you can convince SE to give us "Free allotment XP" equal to the XP we would have gotten for running all the 50 dungeons before Heavensward, then I'll agree to support XP for 50 dungeons.

    But barring that, I won't. I and many others ran hundreds if not thousands of 50 dungeons without XP. You're no different.

    If you're 51+, do Heavensward content, specifically dungeons. It's faster anyway.


    P.S. You still get a large chunk of XP at the end of High level roulette that has a higher XP/minute ratio than pretty much anything else.
    (0)

  9. #19
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90
    They already said when they introduced it that they would monitor the situation and MAYBE introduce xp into the 50 dungeons if they felt it was needed.

    And of course it doesn't give you tomes if you get the xp bonus, that's how it's always worked since they introduced the roulettes.
    (1)

  10. #20
    Player
    HakaseNyan's Avatar
    Join Date
    Oct 2014
    Posts
    239
    Character
    Suzu Hakase
    World
    Balmung
    Main Class
    Samurai Lv 90
    Do the Main scenario roulette? It gives like 158k exp, and that takes ~20 minutes now? Also, I'm sure they wanted to prevent speed-run-mass-pulls for exp farming, in the level 50 dungeons.
    (0)

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