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  1. #561
    Player
    airshowboat's Avatar
    Join Date
    Jul 2015
    Posts
    33
    Character
    Kaelan Loire
    World
    Lamia
    Main Class
    Machinist Lv 60
    Quote Originally Posted by WouldRuin View Post
    I just did a few tests on a dummy and it's definitely not a DPS gain. Best case is it is not a loss...! I'll try again when I get Gauss Round (54?) otherwise I'll wait till 60.

    I must admit as a relatively new player (played up to 30 in ARR) who picked up HW solely for Machinist I'm a little disappointed =(
    Yeah, gauss round is at 54 and it adds a 180 potency attack every 20 seconds. The job doesn't really feel complete until you hit 60 and get hypercharge & ricochet. At 53, I would suggest using it for your opening lead shot and taking it off. However, that is against single target. Always use GB for AOEs
    (0)

  2. #562
    Player
    heit's Avatar
    Join Date
    Jun 2011
    Posts
    80
    Character
    Reeve Makoto
    World
    Tonberry
    Main Class
    Lancer Lv 60
    Quote Originally Posted by airshowboat View Post
    For the most part, yes. Its worth delaying blood for blood to line up with wildfire, rapid fire, and hawk eye. The 2nd wildfire will not line up with reload and will rely on procs for heavy damage.. However, poping it right away should allow your 3rd wildfire to line up with your 4th reload for heavy damage.
    Okay thanks I'll give it some more practice ^_^
    (0)

  3. #563
    Player
    Kasmiya's Avatar
    Join Date
    Jun 2015
    Posts
    85
    Character
    Zenna Rose
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I keep seeing everyone go back and forth between stance dancing and GB always on. I'm so confused atm lol.
    (1)

  4. #564
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kasmiya View Post
    I keep seeing everyone go back and forth between stance dancing and GB always on. I'm so confused atm lol.
    It is not ideal at this point. GB should only be off if you are in a situation where you are doing a lot of movement/dodging.
    (1)

  5. #565
    Player
    lokinmodar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    118
    Character
    Lokin Modar
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Gess i'll have to level BRD and DRG to get the fullest of this job /sigh

  6. #566
    Player
    airshowboat's Avatar
    Join Date
    Jul 2015
    Posts
    33
    Character
    Kaelan Loire
    World
    Lamia
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Velhart View Post
    It is not ideal at this point. GB should only be off if you are in a situation where you are doing a lot of movement/dodging.
    Even if there is a gain, its probably so small that it isn't worth the extra complexity. Fact remains that: shot + AA > shot + GB. Once Ricochet, gauss round, and lead shot are used, there may be an opportunity to take advantage of those AAs. But again, there may only be 5-10 seconds between skills to drop GB for those AAs. Just doesn't seem that those few seconds will really change the overall dps.
    (0)

  7. #567
    Player
    Devilgunman's Avatar
    Join Date
    Nov 2014
    Posts
    6
    Character
    Devil Gunlady
    World
    Ultros
    Main Class
    Armorer Lv 50
    Quote Originally Posted by airshowboat View Post
    Fact remains that: shot + AA > shot + GB.
    Is this even true anymore? Correct me if I'm wrong after patch Clean Shot + GB does more damage than + AA, doesn't it?

    For example Hive Muskatoon AA = 57.2

    When Clean Shot is used, total potency + AA = 200 + 57.2 = 257.2

    With GB is on, total potency = 200*1.3 = 260
    (0)

  8. #568
    Player
    airshowboat's Avatar
    Join Date
    Jul 2015
    Posts
    33
    Character
    Kaelan Loire
    World
    Lamia
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Devilgunman View Post
    Is this even true anymore? Correct me if I'm wrong after patch Clean Shot + GB does more damage than + AA, doesn't it?

    For example Hive Muskatoon AA = 57.2

    When Clean Shot is used, total potency + AA = 200 + 57.2 = 257.2

    With GB is on, total potency = 200*1.3 = 260
    You are correct if you are looking just at clean shot.

    Split Shot:
    GB - 140 *1.3 = 182
    N GB - 140 + 57.2 = 197.2

    Slug Shot:
    GB - 180 *1.3 = 234
    N GB - 180 + 57.2 = 237.7

    More likely then not, IF you were to drop GB for a few seconds to get AAs you will be spamming split shots praying for procs because you have blown through all cool downs on wildfire. It is a very small gain for the added complexity.. But if you are spamming split shots and the occasional slug shot (with lead shot up, GR and Ricochet on cooldown), gauss barrel is still a dps decrease.
    (0)
    Last edited by airshowboat; 07-09-2015 at 12:40 AM. Reason: bad math :)

  9. #569
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I'm
    Quote Originally Posted by Devilgunman View Post
    Is this even true anymore? Correct me if I'm wrong after patch Clean Shot + GB does more damage than + AA, doesn't it?

    For example Hive Muskatoon AA = 57.2

    When Clean Shot is used, total potency + AA = 200 + 57.2 = 257.2

    With GB is on, total potency = 200*1.3 = 260
    You have to add in Increased Action Damage as well.

    With GB of its 240 + 57.2 = 297.2

    GB with IAD2 is a 56% gain.

    200 * 1.56 = 312

    So, yes, GB is still a gain over AA now with Clean Shot.

    With Split Shot it's:

    168 + 57.2= 225.2

    Or

    140 * 1.56 = 218.4

    However, add ammo in there for the 20 potency bonus and without GB the damage is 249.2. With GB it's 249.6. So, GB scales much better.

    So the higher the potency of the attack, the better it scales whereas auto attack remain stagnant. Slug Shot also comes out on top with GB on.
    (1)
    Last edited by Ryaz; 07-09-2015 at 12:49 AM.

  10. #570
    Player
    airshowboat's Avatar
    Join Date
    Jul 2015
    Posts
    33
    Character
    Kaelan Loire
    World
    Lamia
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ryaz View Post
    I'm

    You have to add in Increased Action Damage as well.

    With GB of its 240 + 57.2 = 297.2

    GB with IAD2 is a 56% gain.

    200 * 1.56 = 312

    So, yes, GB is still a gain over AA now with Clean Shot.

    With Split Shot it's:

    168 + 57.2= 225.2

    Or

    140 * 1.56 = 218.4

    However, add ammo in there for the 20 potency bonus and without GB the damage is 249.2. With GB it's 249.6. So, GB scales much better.

    So the higher the potency of the attack, the better it scales whereas auto attack remain stagnant. Slug Shot also comes out on top with GB on.
    Also, correct me if I am wrong but I think the AA potency is 88 not 57.2. Just like all other skills, the potency doesn't change. AA potency being calculated by 2.64/3.00 * 100.
    (1)

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