I'm a little disappointed that alex was more of a series of trials again rather than actual raid dungeons, the lack of trash/environmental mechanics overall is kinda sad. granted the boss fights are/will be fun but I tend to be in agreement with the lack of actual raid tiers, It'd be fine if the raids were large but they aren't.

Correct me if I'm wrong but WoW has more raids in each patch but they also have multiple difficulties of those said raids for various types of players yes? Would the same system work here as well? From what I've seen they seem to add more raids/dungeons in general and in multiple difficulties. Then again I've never played it so I'm open for someone to enlighten me.