The positionals are not as bad as I thought they would be, but only when the mob isn't spinning or dashing across the room or knocking you back 10 miles....which happens pretty much all the time. I actually recind most of my complaints about our new abilities and I only want the following:

Buffs
-BoTD recast to 45 seconds instead of 60. This gives more slack for Invincibility phases or mechanics. An alternative would be to raise the cap of BoTR duration from 30 seconds to 45, so we can have a nice buffer. If you're using GK at 21 seconds whenever possible, that means you have 10-11 seconds on average to do your 4 hit combo which means if the mob runs away or you get knocked back, you are virtually guaranteed to lose BoTD. It's a very tight and unforgiving scenario.


- Increase base potency on Fang and Claw, and Wheeling Thrust from 100 -> 200. This way if you miss, you aren't penalized, similar to how a missed positional for Chaos Thrust is still 200 potency.