Hopefully we get something new when they let us cast without taking out our weapon.



Hopefully we get something new when they let us cast without taking out our weapon.

Devs devs deeeeevs!![]()

Bay, give us some love already.



for real alot of the spells look lame... and wtf is up with the raise spells looking like booty?

It's a definite possibility. As it stands right now, you must always be in active mode with weapon in hand while casting. Once they allow casting in passive mode, this has the chance of changing the animation.
Unfortunately, there is the chance they will simply remove the weapon from your hand (keeping it in it's passive position) and use the exact same stance and "glowing hand" animation already in the game. This would take far less time and energy to accomplish, so it seems the most likely short term outcome.
We can cross our fingers for a surprising level of casting animation revamp in the near future, but we will most likely only see minimal changes.
I really wish the devs would comment on this and address our concerns.![]()
The development team is currently looking into making positive adjustments in regards to the casting animations for THM and CON.![]()
Matt "Bayohne" Hilton - Community Team




Casting animations or spell effects?
People seem to be using these terms interchangeably.
Lessee what players are saying about the latest post I made! Just gonna click this thread titled "[dev1032] Spell Casting Animations Needs More Love"... Just gotta scroll past my latest post which mentions "positive adjustments in regards to the casting animations for THM and CON"... read the latest post...
*head asplodes*
Matt "Bayohne" Hilton - Community Team
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