Wow, Roll. Ha ha. I wasn't quite expecting an excerpt from a Mario game, for a minute I thought I was watching the wrong video. Either way, I understand what you mean.
The things of what I was thinking were along the lines of some of these videos:
http://www.youtube.com/watch?v=zg3rYgaLtZk
http://www.youtube.com/watch?v=iPbxO...eature=related
http://www.youtube.com/watch?v=J6jfz9rhZpY
These are just some examples of how Magic could look. Obviously, Magic in Final Fantasy games have always been something of awe and wonder, but obviously, as stated, FFXIV is lacking a lot of that. As someone who plays only mages in any game that allows it, I must say that, compared to DoW comrades, I feel pretty gimped in the "fireworks" department. I'm not sure what the name of that Weapon-skill ARC uses (can you tell I really don't play anything that's not magic, yet?) but it's the one skill where the player somersaults into the air and rains down a torrent of arrows that hit the ground and scatter in every direction. There are a number of other attacks that the Melee users have that are awesome as well, but while I'm standing there, tossing my round little lightning spells, I can't help but feel inadequate.
I really hope to see some progress from the devs on this. Right now, Magic only has the importance of what it does, not what it looks like and a bunch of us could go for some aesthetics on the mystic side of things.
Also, I'm a big fan of particles and sigils on the ground. Lol. If you guys haven't noticed. I feel like magic is supposed to be big, time-stopping, and commanding. Right now, I don't get any of those feelings from what we have. Really, really hoping for some improvements.