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  1. #1
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    Quote Originally Posted by DonMega View Post
    hopefully the animations will also include casting in passive mode.
    This has been stated numerous times and is even in 1.18's patch notes... it'll be here by 1.19
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  2. #2
    Player
    Mihana's Avatar
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    Mar 2011
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    Sa'hana Zhralyia
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    Mateus
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    Bard Lv 80
    Quote Originally Posted by Bayohne View Post
    Lessee what players are saying about the latest post I made! Just gonna click this thread titled "[dev1032] Spell Casting Animations Needs More Love"... Just gotta scroll past my latest post which mentions "positive adjustments in regards to the casting animations for THM and CON"... read the latest post...

    *head asplodes*
    *stares at the mess* I am not cleaning that up! Malboro bits all over... Can we get like a hundred crafters and a recipe that uses malboro in it?

    So I am liking some of the casting animations. My favorite is the one used by archers. But yea, some variations would be nice.
    (1)

  3. #3
    Player
    Len's Avatar
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    Len Orlan
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    Excalibur
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    Summoner Lv 100
    Quote Originally Posted by Bayohne View Post
    Lessee what players are saying about the latest post I made! Just gonna click this thread titled "[dev1032] Spell Casting Animations Needs More Love"... Just gotta scroll past my latest post which mentions "positive adjustments in regards to the casting animations for THM and CON"... read the latest post...

    *head asplodes*
    Threads regarding the visual effects for spells that never received a rep response: 1, 2, 3.

    Can you confirm that they plan to improve the visual effects of existing spells?
    (1)

  4. #4
    Community Rep Bayohne's Avatar
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    Quote Originally Posted by Len View Post
    Threads regarding the visual effects for spells that never received a rep response: 1, 2, 3.

    Can you confirm that they plan to improve the visual effects of existing spells?
    Hey Len,
    Great question! What you're asking about, while not covered in the threads you listed, has actually been discussed in separate threads since the spell effect sizes were enhanced earlier this year. Here are the links to those two posts: 1, 2.

    Hope this puts your mind at ease!
    (10)
    Matt "Bayohne" Hilton - Community Team

  5. #5
    Player
    Holland's Avatar
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    Limsa Lominsa ^^
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    Holland Stark
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    Faerie
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    Marauder Lv 24
    Quote Originally Posted by Bayohne View Post
    Hey Len,
    Great question! What you're asking about, while not covered in the threads you listed, has actually been discussed in separate threads since the spell effect sizes were enhanced earlier this year. Here are the links to those two posts: 1, 2.

    Hope this puts your mind at ease!
    Thanks for that info Bayohne! woo.

    Off topic, but maybe related: Now, I would like to ask if its possible, like in your first link, to have members of the development team respond directly to questions and concerns of the community whenever they have the time? I know they must be very busy with 1.19, but just like Yoshi takes the time to read the forums (Every day it seems), Id be happy to hear the voice of other Dev Team members and what they think of suggestions pertaining to their respective area of work.

    Edit: I understand you are basically doing the same thing I am requesting, but still, seeing some other Dev team members responses in the JP forums would be cool. I understand also the responses would be completely in JP probably, but a translation after a few hours is not bad at all =p
    (2)
    Last edited by Holland; 08-26-2011 at 04:06 AM.

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  6. #6
    Player
    Len's Avatar
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    Len Orlan
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    Excalibur
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    Summoner Lv 100
    Quote Originally Posted by Bayohne View Post
    Hey Len,
    Great question! What you're asking about, while not covered in the threads you listed, has actually been discussed in separate threads since the spell effect sizes were enhanced earlier this year. Here are the links to those two posts: 1, 2.

    Hope this puts your mind at ease!
    Thanks for posting those rep responses, I honestly did search for any before making my post.
    (0)

  7. #7
    Player
    ViolentDjango's Avatar
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    Bourne Laughing
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    Cactuar
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    Arcanist Lv 36
    Quote Originally Posted by Bayohne View Post
    Lessee what players are saying about the latest post I made! Just gonna click this thread titled "[dev1032] Spell Casting Animations Needs More Love"... Just gotta scroll past my latest post which mentions "positive adjustments in regards to the casting animations for THM and CON"... read the latest post...

    *head asplodes*
    I have a question.

    Would it be possible to have spells like DoT or DoH produce a recurring effect on tic? This is something that always bugged me on FFXI -- there was a lack of feeling of effect/potency when using Effect over Time, spells. It was a particularly big deal for me as a SCH, since Helixes were pretty massive DoT.

    That aside.. make Raise/Rebirth something worth actually seeing...


    Quote Originally Posted by Rhianu View Post
    I find it ironic that FF players want spells to look like fireworks, but then complain about glowing weapons. Make up your minds, lol! :P
    Glowing weapons/armor just gets old. When you get to higher levels and everyone is basically a mismatched blob of aura -- it gets really annoying and boring.

    Glowing =/= effects. I wouldn't mind seeing certain weapons that had intricate effects around them -- like a high level elemental staff that had particles of its specific element orbiting the headpiece, or a sword with veins of magical energy that ran up and down it. Having a bland iron sword that glows isn't special -- its a total cop out.
    (3)
    Last edited by ViolentDjango; 08-25-2011 at 09:19 PM.

  8. #8
    Player
    Holland's Avatar
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    That made me laugh out loud. Man.. your gonna kill me Bay xD.

    Thanks for the hard work Community reps and Dev Team.
    (2)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  9. #9
    Player
    Holland's Avatar
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    Holland Stark
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    /comfort Mog ^^;
    (2)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  10. #10
    Player
    DoctorMog's Avatar
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    Doctor Mog
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    Hyperion
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    Lancer Lv 51
    Quote Originally Posted by Holland View Post
    /comfort Mog ^^;
    It was a serious question.

    I didn't mean to imply Bayohne didn't know what he was talking about, but half of the thread doesn't so I had to clarify ; ;
    (5)

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