Going over the opening rotation on the guide, is there a reason Gauss Barrel isn't used before the buffs? I'm probably wrong and there's a super math reason behind it, but it just seems like a waste of buff time putting up gauss right after you pop the buffs.Really disappointed in the Rapid Fire + Gauss Barrel fix, but it was expected. I've updated the simulator to include this change as well as potions and crit % assuming the crit formula is still roughly 1.5x potency, and from comparing different openers with this cast time change, there is a new one that is theoretically the highest potency now that is in the guide.
Last edited by arctic; 07-01-2015 at 06:27 AM.
Glory to Mankind

Using it before the buffs and using it after the buffs results in an average potency difference of 200 over 90 seconds in favor of Gauss Barrel being used during the opener, it's very minor actually. This difference comes from the extra auto attacks you can get in before casting Gauss Barrel, whereas if you had Gauss Barrel at the start, you'd be losing out on those extra auto attacks. The reason why I included hard casting Gauss Barrel is because you're going to have to do that every time with your buffs active before Wildfire is used.
EDIT: Actually, using Gauss Barrel pre-pull and following it up with Gauss Round right at the start results in higher damage, thanks for the idea!
Last edited by Cascadi; 07-01-2015 at 07:03 AM.
Thanks for the explanation!Using it before the buffs and using it after the buffs results in an average potency difference of 200 over 90 seconds in favor of Gauss Barrel being used during the opener, it's very minor actually. This difference comes from the extra auto attacks you can get in before casting Gauss Barrel, whereas if you had Gauss Barrel at the start, you'd be losing out on those extra auto attacks. The reason why I included hard casting Gauss Barrel is because you're going to have to do that every time with your buffs active before Wildfire is used.
Glory to Mankind
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