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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Telepwnsauce View Post
    ...)
    The 990 was right after wildfire ended, which inflates the numbers a bit. He was also using blanks off cooldown, it's something to consider if you're full time GBing. Then there's potting and food buff.

    As for the pattern thing, the same can be said for any other class. The difference is the payoff for working your ass off to get the optimal damage rotation.

    Quote Originally Posted by arctic View Post
    Anyone have any parses to compare the rotations for "Always on Gauss Barrel" vs Gauss Barrel only on during the Wildfire boost rotation?

    R.I.P. Rapid Fire + Gauss Barrel - To me you were a feature, not a bug.
    I did around 830-850 on average with gauss bursting and party buff. Full time gauss was around 800-810 on average.

    The problem with full time GB is that you need to use round and ricochet off cooldown to barely break even for the auto attack loss...but at 20/60 seconds respectively, it doesn't align with wildfire. If you were just using it off burst, you'd only be using gauss/rico every 90 seconds with wildfire, but you also have auto attacks to make up inbetween.
    (7)
    Last edited by RiceisNice; 07-01-2015 at 02:44 AM.

  2. #2
    Player
    arctic's Avatar
    Join Date
    Dec 2012
    Posts
    167
    Character
    Excel Kobayashi
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RiceisNice View Post
    I did around 830-850 on average with gauss bursting and party buff. Full time gauss was around 800-810 on average.
    Thanks! If you don't mind me asking what rotation are you following for your Gauss Bursting? I'm in search of a new one, I might be able to move Gauss to the start of my current one, but I'm always looking for something a little better.
    (0)
    Glory to Mankind

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by arctic View Post
    Thanks! If you don't mind me asking what rotation are you following for your Gauss Bursting? I'm in search of a new one, I might be able to move Gauss to the start of my current one, but I'm always looking for something a little better.
    There's really nothing else for yo uto do after you burned everything in gauss burst. It's just keeping reload, blank, graze and quick reload off cooldown and using it whenever they come up. I also like to try to use my quick reloads for split shot rather than slug shot, and not waste ammo on clean shots unless its with reassemble.

    Quote Originally Posted by Elizabeth View Post
    Turret included?
    Turret is included. It's merged with my numbers.
    (2)
    ____________________

  4. #4
    Player
    Elizabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Minerva Cho
    World
    Excalibur
    Main Class
    Ninja Lv 68
    Quote Originally Posted by RiceisNice View Post
    I did around 830-850 on average with gauss bursting and party buff. Full time gauss was around 800-810 on average.
    Turret included?
    (0)

  5. #5
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Also with the changes seeing as how we are going to be going to gauss barrel only soon might as well start having a look at the rotation. The opener from the OP remain almost the same but with a few minor tweaks. This is just how it works out in my head, no math was done for this, would anyone mind helping me tweak it up a bit

    60 sec Pre-Pull
    -Reload
    30 sec Pre-Pull
    -Quick Reload
    4 sec Pre-Pull
    -Rook Autoturret (if more Physical DPS than Magical DPS, if otherwise, Bishop Autoturret)
    2 sec Pre-Pull
    (no quelling here cause feint)*
    1 sec Pre-Pull
    -quick reload*
    -Rapid fire*
    -Raging Strikes
    Pull

    -Dexterity Potion
    -Hawk's Eye
    Hot Shot
    -Blood for Blood
    -Hypercharge
    Lead Shot
    -Wildfire
    Split Shot
    -Ricochet
    -Gauss Round
    Slug Shot
    -Blank
    -Reassemble
    Clean Shot
    -Head Graze
    -Reload*
    Split Shot

    * denotes what changed. Mainly moved rapid fire to the prepull to make hot shot, lead shot and the first slug shot instant cast as to not have to deal with cast time for the beginning of the pull. This also allows you to double pop OGCDs without dipping to much into your GCD.
    (0)
    Last edited by Ephier; 07-01-2015 at 04:22 AM. Reason: Fixed errors

  6. #6
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by Ephier View Post
    -Dexterity Potion
    -Hawk's Eye
    Hot Shot
    -Quick Reload
    -Blood for Blood
    -Hypercharge
    Lead Shot
    You do realize quick reloading before leadshot is a waste of ammo right?
    (0)

  7. #7
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Massterchef View Post
    You do realize quick reloading before leadshot is a waste of ammo right?
    Whups the typo.
    (0)

  8. #8
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by Ephier View Post
    Whups the typo.
    I'm not sure about the OPs opening rotation but quick reload before hotshot or leadshot is ammo wasted on a noncombo skill. It should be used after both leadshot and hotshot in every rotation.
    (0)

  9. #9
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Massterchef View Post
    I'm not sure about the OPs opening rotation but quick reload before hotshot or leadshot is ammo wasted on a noncombo skill. It should be used after both leadshot and hotshot in every rotation.
    I know. I fixed it. '-' My apologies for not proof reading. In the current opener it is used to refresh the 5 ammo stacks you will start the fight with. You will have 5 more ammo to use after the opener and quick reload will be available shortly before you use up the 5 ammo you receive from the mid fight reload, but you won't be able to use it immediately because you need to refresh hot shot and lead shot. If that makes sense.
    (0)
    Last edited by Ephier; 07-01-2015 at 04:29 AM.

  10. #10
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Really disappointed in the Rapid Fire + Gauss Barrel fix, but it was expected. I've updated the simulator to include this change as well as potions and crit % assuming the crit formula is still roughly 1.5x potency, and from comparing different openers with this cast time change, there is a new one that is theoretically the highest potency now that is in the guide.
    (1)

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