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  1. #1
    Player
    Elizabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Minerva Cho
    World
    Excalibur
    Main Class
    Ninja Lv 68
    Quote Originally Posted by PlumpyMcduff View Post
    @Cascadi, you're still touting that your 11 ammo opener is optimal but you've yet to prove it.

    You keep purposefully selling the method short & neglecting the case(s) that this method drops off after 1 minute.

    Please stop misleading people until you've proven it.

    Correctly, you should say, "optimal for fights under 1 minute until it's been proven optimal past 1 minute."
    Guys, pls, there's tons of openers around here. I'm still trying to figure out what's the best thing to do AFTER my opener.

    Any ideas?
    (0)

  2. #2
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I like your simulator. Python is the goto when you want to throw something out quickly.

    On the other hand, in C# the baseline engine is about 1000 lines, another 500 per class for skills, and a thousand or so for the grammar.
    (0)

  3. #3
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cascadi View Post
    Have you played Machinist and seen how stacks of ammo work?
    Yes, my MCH is 60. I know how it works. I'm with this guy... especially the bit about attitude.

    Quote Originally Posted by Chibilidawg View Post
    ...It’s noteworthy that Cascadi’s opener waits between 2.5 – 5.0s & 5.0 – 7.5s longer to Reload & Quick Reload, respectfully. To crunch the potency difference of such a change is beyond me at the moment (though, it certainly results in some sort of negative impact by the time the next Reload rolls around)... so is the probability equation between Yuri's possible outcomes.

    Then, you’d have to consider the different possible critical values… these two methods will have to be parsed. It’s also worth noting that Yuri’s ‘worst case’ scenarios are ahead in rotation at step 16. I’d be curious to see what we’re left with after 32 steps in both methods...
    Quote Originally Posted by Chibilidawg View Post
    ^I know you're the OP, but you throw up a lot of attitude; please try to refrain from this behavior moving forward...

    ...I'll reiterate this, your method is very fickle/unreliable as it's most effective under 1 minute & requires impeccable pull-timing... sure that doesn't truly affect the numbers but it's important to take into consideration, especially when the number-difference is practically negligible (2.99% or 74 potency).
    And to reiterate my point...

    Quote Originally Posted by PlumpyMcduff View Post
    Let me get this straight... you're insisting that he/we do all the math up front yet you're purposefully avoiding doing the math to account for a) slower Reload & b) buff-duration/wildfire variances.

    Yet you like to take fragmented snapshots of data to backup that yours is superior which can't be proven in such a lens (though, you continue to act as though it is).

    Your opener is just as random because you're guilty of the same. But we're not here telling you not to post your opener until the math is complete.

    Perhaps we should? Your math isn't finished, delete your post until you're done.

    See what I did?
    (2)

  4. #4
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by PlumpyMcduff View Post
    Yes, my MCH is 60. I know how it works. I'm with this guy... especially the bit about attitude.





    And to reiterate my point...
    I did write up a simulator of potencies in Python, it's available to you, it does the math, and you can compare the difference between starting with 5 ammo vs 0 ammo. I've ran it over a period of 270s which is 4 minutes and 30 seconds and 10000 simulations to account for RNG, and it's higher potency. You can try for yourself.
    (0)
    Last edited by Cascadi; 06-27-2015 at 04:29 AM.

  5. #5
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by PlumpyMcduff View Post
    Snip
    I have argued with people on reddit and on here about optimal rotation. The OP is not without sense, if you can find something wrong with the rotation he will admit his fault and fix it. I'm sure if you could find a better one he would do the same. He already did that math for the other two or three openers presented in this post and they came up short. Not only that he wrote a scrip challenging people to beat his rotation and none have yet to be able to do it so far. I mean its easy to groan and say its not optimal, but I have tried the others ones posted here as well, and they fall short.

    Anyone who takes pride in their work has an "attitude" about it. EVERYONE does it, not just the OP.
    (2)

  6. #6
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ephier View Post
    Snip.
    True. It's just his "attitude" is to demean people, it's not okay. Not only that, I would just say that while it's the 'currently optimal' method, it can't be claimed as THE optimal method which' what she's implying. Just too much pompousness is all.

    I just don't think that because 'everyone' does it, that that makes it excusable.
    (0)

  7. #7
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by PlumpyMcduff View Post
    True. It's just his "attitude" is to demean people, it's not okay. Not only that, I would just say that while it's the 'currently optimal' method, it can't be claimed as THE optimal method which' what she's implying. Just too much pompousness is all.

    I just don't think that because 'everyone' does it, that that makes it excusable.
    Everyone does not use that opener, but that opener beat 4 that I came up with, 2 or 3 that were posted here. By all means come up with an opener and run it through that script. To be honest when people act pompous it just incites me to prove them wrong, not get upset over it. That build currently gets me 900~950 sustained on dummy with no DRG, food or pots. If you can find me a better opener I'll use it, but til then I'ma use the "optimal" way.
    (0)

  8. #8
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ephier View Post
    Everyone does not use that opener, but that opener beat 4 that I came up with, 2 or 3 that were posted here. By all means come up with an opener and run it through that script. To be honest when people act pompous it just incites me to prove them wrong, not get upset over it. That build currently gets me 900~950 sustained on dummy with no DRG, food or pots. If you can find me a better opener I'll use it, but til then I'ma use the "optimal" way.
    Not invalidating the fact that it's currently the strongest of known methods... it is. It's just that it's too early to tout it as a matter of fact, which the OP does.

    I use it when I'm not experimenting because it is the strongest known. I'm not angry, just calling out--don't like the OP treating others as inferior is all.

    I'm determined to find a better opener & I think that I have--I just need time to draft it all up I like you am inciting to prove Cascadi wrong .

    We're not so different, you & I.
    (0)

  9. #9
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    how does mcn feel at 60? Feel as in while you are doing your damage, are your animations exciting? Does it feel like you're powerful? Everything Ive seen so far from others makes it look a little boring. Ofc Im still leveling up another class (nin) to 60 atm so I havent been able to try mcn for myself yet. Just curious.
    (0)

  10. #10
    Player
    HairyRoger's Avatar
    Join Date
    Jun 2015
    Posts
    54
    Character
    Varsing Herleifr
    World
    Odin
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kuroyasha View Post
    how does mcn feel at 60? Feel as in while you are doing your damage, are your animations exciting? Does it feel like you're powerful? Everything Ive seen so far from others makes it look a little boring. Ofc Im still leveling up another class (nin) to 60 atm so I havent been able to try mcn for myself yet. Just curious.
    The class is the most fun I have had with a class so far. Some people complain about the animations, but I really like them, especially ricochet. The class feels dynamic unless you fail to get procs on the combo.

    The issue with the class is the low dps. You can do a near flawless rotation and parse anything from 800-900(depending on proc luck), but the amount of work you need to do, compared to the dps you do, is bad to say the least. Sustained dps is just not there at the moment.
    (4)

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