Well, it's not like a new expansion magically improves everyone. I for one had to overhaul my hotbar layout to incorporate the new skills in a logical layout, so the first dungeon that I did I made a lot of mistakes and had the DPS riding my threat all the time because I interrupted my own combos all the time with old muscle memory.
Beyond that, though, there are things that simply don't have an excuse. At level 55 there are tanks with Zeta and Coils 130 gear that can't tell before the pull if two packs are linked or not and pull both. Other things like tanking a pack in the middle of environmental damage (Lv.51 dungeon), tanks who are unable to dodge multiple AoEs, DPS who are unaware of their surroundings and take more damage than the tank, melee who wander all the way to the front of the boss and get cleaved, going full out on one mob of a spread-out pack just as the tank runs in. Newbie mistakes exist at the level cap now. They aren't gonna disappear.
And having 130 gear have made them confident and easily take offense to advice...


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