

Same experience so far. I had a lot of very bad DPS. Either that or they're lazy.The tanks seem quite decent, no issues really. The DPS don't do the best damage. I have been in multiple dungeons where the other DPS hit like a wet paper towel. I'm assuming it's all those new or returning players just not knowing anything about their job. The healers I have the most problems with, especially AST. To me they tend do die a lot and everyone gets in critical HP numbers often or we wipe.

My issue seems to be at low level, interestingly enough.
Though the tanks working on the 50-60 content seem fine, the experienced tanks that have paladin or warrior already in that bracket are working on dark knight. For whatever the reason, I've gone through three dungeons on my machinist where the dark knight seems to oddly forget that they're not on their level 60 warrior and mass pull the entire room. 30 seconds later, they're dead and they've killed everyone else. I've had to be the spoken reminder of, "Slow down, please."
One of these dark knights was dressed in nearly all DPS gear rather than anything that would benefit a tank. Rushed in, went out like a fizzling firework, and took the party members down with him.
As a kind reminder to those leveling the new classes, but are game experienced; please remember that you're level 30 and you're not properly geared for that kind of strategy.
This is why I'm kind of hesitant to start off with DRK in the new content, and keep it my main. Players like OP who expect perfection on brand new content. It's absurd to expect that. I'm a brand new tank. This is my first run to cap level with one. I love this job, but I'm not quite sure I want to deal with all the impatient players out there.
The BLM casting was definitely an issue though. By that level, you should at least have a rotation down. New faces running through new content may not understand the content or mechanics, and that is fine. But not knowing the basic functions of your job by level 50 and up is a problem. That I can understand as an issue.
Last edited by ChillbroSwaggins; 06-27-2015 at 03:35 AM.
Last night me and a monk had a DK who felt the need to blame the last fight on DPS {when the healer there buddy} made the first wipe happ by not healing that dragoon npc holding the eye. But the DK him self seemed not up to the task of pulling monsters and draining there mp like it was candy. Only to say omg bad crappy dps i'm out you guys suxxxxxxxx waaaaaaaaaa after him and his healer quit we won :P for the record i never cast blame or get mad at ppl this early i mean the game just came out ppl need to chill
Last edited by SakuraMidori; 06-27-2015 at 03:30 AM.


I've had to leave two aerys now due to dps not being able to meet the dps check on the final boss. Six + tries and you still fail, people need to learn how to play their jobs.





I actually use RoH a few times on the pull to frontload a good amount of enmity, then switch off to using Goring Blade and Royal Authority. If enmity starts to slip to dangerous levels, I'll throw a few RoH back in the mix.Well it's only 2 out of many dungeons. Levelled MNK to 60 with MSQ+dungeons, PLD with side quests and more dungeons.
But usually I rare see PLDs using the new abilities. For me ill rotate between RoH and goring blade combos to maintain enity whilst maintaining the dot.Sheltron I pretty much use when its off CD for the guaranteed shield swipe proc.Divine Veil, when I know AE damage is coming.
My facepalm moment was when someone told me that a Paladin should consider taking RoH off their hotbar. -.-
Most of the people that I've run into in DF have been fine with the exception of one AST that I got in Lost City for high level roulette. I looked at everyone's gear, seemed fine, did the first big pull and... died despite using Hallowed Ground and other cooldowns. I returned and said "Ok, smaller pulls then." The AST replied "lol?" and left the party. I was quite confused. xD
Last edited by Ashkendor; 06-27-2015 at 04:53 AM.

Blm and bismark ex do not go together. Many of already have no blm allowed, and I'm leveling a second dps for it. I have literally been target by 90% of the bubbles and tornados in multiple fights which means no casting for almost whole phases. When I'm targeted maybe 50% of the time my dps is fine bUT that's almost never the case. This isn't a case of titan and learning the fight it's just too much rng and a job that doesn't have movement enhancers anymore. It's not about know the nuances of blm it's just the fight. You can't make those plans in bismark ex. I'm always giving people the same lecture your just gave. You don't need to learn a fight if you know your job. Bismark ex isn't that case when you can be the target of 100% of the aoes that go out less then 2 second after the last one. When a cast time is 2.3. I also never had issues on titan ex due to my ability to plan. I Was Making A Statement Towards The General Population Of blm. If you forgot when titan ex first came out most party finders would not allow blms
Last edited by Urielparadox; 06-27-2015 at 05:35 AM.


It depends on your definition of rotation.The BLM casting was definitely an issue though. By that level, you should at least have a rotation down. New faces running through new content may not understand the content or mechanics, and that is fine. But not knowing the basic functions of your job by level 50 and up is a problem. That I can understand as an issue.
I mean I don't spend all day spamming ice spells or throwing around fire spells willy nilly. I know, on paper, what my rotation is. But in practice as a new player I struggle with things like:
-When is it safe to move?
-How to time movement while still getting off the end of a cast
-Is Flare on single target useful if you are using it with Swiftcast and Convert to prolong astral fire during raging strikes? (I think it feels right but I've had some ah...comments about Flare on a single target ever so I may be wrong)
-developing an instinct for server mp refresh ticks for on the fly rotation adjustments
-realizing the "perfect dummy rotation" isn't a thing in "real world" fights where you may need to move, swap targets, or pool resources for a big attack on an incoming priority one threat
-proper cooldown usage
There are nuances that are second nature to more experienced players but not at all to us newbies. Especially being thrust into content that is extremely movement focused (I understand The Coils have a lot of movement, but a newbie shouldn't be expected to have done the previous expansion's high end raid)
I'm using BLM as an example because that's what I am but the moral of the story is people who only did the MSQ for ARR may not know the many little nuances and tricks of a class. They've done no content that would require them to learn it.
Last edited by Ayuhra; 06-27-2015 at 05:19 AM. Reason: strikes not blows, thinking of that other game again
Well many people returned for the expansion and are probably rusty. I myself returned after an 8-month break.

i've been coming across a LOT of dps players who either completely ignore mechanics, then complain when they die, or just sit there basically autoattacking, taking forever to drop bosses, and even trash packs
i dont know what's going on. i did the daily roulette for trials today, and we wiped on bismark 4 times because the dps were all extremely lazy when it came to the adds. failed to kill the two large serpent adds 4 times, and wiped as a result of breech. there is literally no excuse for this
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