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  1. #1
    Player
    Rose-Wild's Avatar
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    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Do you seriously think that something you can do only during the opener for a mediocre 3k spike makes up for all the auto attacks you are not doing during the whole fights + the fact that Barrage + Auto attack would do more than that because auto attacks can actually crit???
    (1)

  2. #2
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rose-Wild View Post
    Do you seriously think that something you can do only during the opener for a mediocre 3k spike makes up for all the auto attacks you are not doing during the whole fights + the fact that Barrage + Auto attack would do more than that because auto attacks can actually crit???
    That's why you don't use the song for more than a few moments, you do the opener without the song then sing near the end and turn it off AFTER you do whatever you need to. If you're keeping it on for a long duration of time then you may be doing more damage than good to yourself. :x

    By the way, auto attack and barrage does not work together anymore, barrage was changed.

    (1)
    Last edited by Lillia; 06-26-2015 at 10:27 AM.

  3. #3
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by Lillia View Post
    That's why you don't use the song for more than a few moments, you do the opener without the song then sing near the end and turn it off AFTER you do whatever you need to. If you're keeping it on for a long duration of time then you may be doing more damage than good to yourself. :x
    xDDD So we got 5 new abilities so we can use them on the openers and then forget about them. Working as intended.
    (0)

  4. #4
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rose-Wild View Post
    xDDD So we got 5 new abilities so we can use them on the openers and then forget about them. Working as intended.
    Uh three, You get three new skills to use under WM effect which is a new skill itself. Refresh your DoT's with a bit more DMG being done over time under wanderer's then go back to your normal happy go lucky auto attack dps and running which matters oh so much self with usual rotation. < Working as intended

    You can weave in the wanderer's sometimes if you find the time to refresh DoT's with Iron Jaws and use stuff like Sidewinder and EA but it's just not worth having on for a long period of time. (I personally will attempt to find a way to do this with a dummy when I have all of the new skills myself.)

    Warden's isn't used for openers it's used to help dodge nasty and annoying AoE debuffs for the whole party.
    (1)
    Last edited by Lillia; 06-26-2015 at 03:21 PM.

  5. #5
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    You are beyond salvation it's a complete waste of time trying to discuss anything with you. You keep missing all the points and think it's fine to have a stance that doesn't really buff our damage for any real fight like primals or raids and the fact that Barrage got changed for something worst than what we had before. If you can't value dps while moving it's probably because you never had any major role in coil where you had to kite enemies or deal with mechanics to help your team. I can't belive someone can be so blind after playing almost 2 years this mmo and probably the job too.

    Auto attacks were a HUGE part of our dps and WM doesn't cover it and doesn't cover the times you have to move in "hard" fights. You can live in your dream with your 3k opener thinking your dps got better thanks to it but the reality is that we got changed in to caster job that has burst for a short period of time and that's all. Blm could already do that and better.

    And if we had good movement it's because we had lower dps. Now we don't have the movement and the dps it's still low.
    (6)
    Last edited by Rose-Wild; 06-26-2015 at 10:51 AM.

  6. #6
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rose-Wild View Post
    snip
    Lol, We're not a full blown ranged DPS like a BLM anyways so I'd hope they could do that and more? We're utility, a BLM will always do better with or without this stance and unlike them we can remove the cast times when we are done then go back to doing what we normally do while weaving in the new abilities with wanderers only when needed after that.

    I have done Coil by the way, thanks. I've done Coil turns un-nerfed before on bard and have experience up to T11 (which I have gained some experience in) in which my static fell apart due to me having personal rl matters going on and them not being able to grab a replacement bard.

    So I know the requirements of a bard having to move, aka Remmy kiting (T7) and Brainjack grabbings (T8), but why would you even use wanderer's if you're going to do something similar to what Renaud kitting was in T7? It'd be bad choices made on your part when you could just stick with normal rotations unless you're willing to practice in taking note of some monster's HP % and the battle timings on bard, which I'd commend you in doing. For something like T8 I eventually just had it built into me to react at some point or another so I eventually learned the times when I was and wasn't able to sing or do something that would hinder my movement. :x



    But honestly if you can't afford to take off a song like you would always do when you sing ballad or armys anyways (If you sing it) then I kindly say please re-think your current playstyle on the job. (Foe's is an exception.)


    @Mikedizzy Sidewinder is basically this; "Delivers an attack with a potency of 150. Can only be executed while under the effect of the Wanderer's Minuet. Additional Effect: If the target is suffering from a Venomous Bite or Windbite effect inflicted by you, Sidewinder's potency is increased to 250 for one effect, or 350 for both."
    (2)
    Last edited by Lillia; 06-26-2015 at 03:42 PM. Reason: Reread comment properly at some points and made corrections.

  7. #7
    Player
    Crazypluto's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Crazy Pluto
    World
    Excalibur
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Lillia View Post
    Lol, We're not a full blown ranged DPS like a BLM anyways so keep dreaming? We're Utility, a BLM will always do better with or without this stance.

    I have done Coil by the way, thanks. I've done Coil turns un-nerfed before on bard and have experience up to T11 (which I have gained some experience in) in which my static fell apart due to me having personal rl matters going on and them not being able to grab a replacement bard.



    But honestly if you can't afford to take off a song like you always do when you sing ballad or armys anyways (If you sing it) then I kindly say please re-think your current playstyle on the job.
    I wish they would add a "Utility" Spot in duty finder then because I'm sick of 90min "DPS" Q's.
    (2)