I think a few jobs will be adjusted, Looking at you Astro with that lightspeed ability! Plus I think Machinist will get a buff or tweaks as well. ;oYoshi talked about giving bards a option to do more dmg , because they felt that brd were a little behind , since Brd could move and dps they decided than forcing brd to cast was the right trade off , and thats what WM is supposed to do trade movility for DMG........but isnt the case and WM doesnt bring Bard where it should be (ranged dps) , smn and blm do way more , hell even tanks (drk/war).... is just sad.
It will be fixed? yeah eventually (see WAR and DRG in 2.0-2.5)
The addition of cast times as a byproduct of the skill and the cancellation of skill use when move...fair enough it tackles the mobility to offset the %DMG increase BUT the restriction of auto-attacks too is like cutting off a guys balls out of spite which negates any real benefit of using the skill itself.
Last edited by Snugglebutt; 06-27-2015 at 01:40 AM.
Disabling auto-attacks is meaningless.The additional of cast times as a byproduct of the skill and the cancellation of skill use when move...fair enough it tackles the mobility to offset the %DMG increase BUT the restriction of auto-attacks too is like cutting off a guys balls out of spite which negates any real benefit of using the skill itself.
The thing that should be fixed, if a fix is needed, is making sure that damage output with WM activated puts BRD DPS close to that of the other ranged DPS.

I just don't know if the devs will ever do this. They roll the class-utility aspect of the BRD and MCH into the design when they make them (presumably, based on previous explanations they have given) so perhaps the lower DPS is an intentional design feature. It remains to be seen though, if they will adjust the utility DPS damage output, or if the devs will argue this is a result of job's role.
I guess we won't know really until Alexander shows up.

All i can say is that if this skill sticks around, i will no longer be playing bard and it has been my main since 1.0.
I didn't choose to play the job because of its DPS, my top reason for playing it was due to its playstyle and secondly because i enjoy support classes. WM just completely changes the playstyle too much on top of including one of the things i really dislike which are cast timers. If SE choose to keep the skill or buff it, i can guarantee I will no longer be playing bard or machinist. If I'm to put up with cast timers, I'd rather play something like summoner.
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