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  1. #1
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    lol wow I go away to work for the weekend an this is still going.. (o.O)
    Nice to see it is still generally on top too..

    I Agree with those saying that consolidating components into a smaller amounts would work.
    I cant see it happening unfortunately, but it might have been the best 1st step had we talked about this before SE made the choice to remove them. (still leaving the removal as an option later if needed)

    I'm now concerned mostly over the lack of comment on the mini game, i don't think any change without changes to the mini game/recipe book area will change the tedium or make serious headway in improving the system.

    Still @ SE -
    If you can and are wiling to listen, look back over this and I'm sure other threads, look at the ideas and concerns, you have lots of support for 3/5 changes..
    Why not push them though and look at alternatives for the other 2, you could still do them or fine a less heavy handed way to streamline not gut the system.
    And then look at the area you seem to have left alone for the moment (unless yoshi adds info on it when he posts) the recipe book/mini game itself.
    (5)
    Last edited by Esk; 08-22-2011 at 06:58 PM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Esk View Post
    I'm now concerned mostly over the lack of comment on the mini game, i don't think any change without changes to the mini game/recipe book area will change the tedium or make serious headway in improving the system.
    Unfortunately, none of the proposed changes mention the crafting mini-game at all. I mentioned this (maybe on this thread, maybe another).
    • The crafting mini-game is perfectly fine for making items that players will actually use.
    • The crafting mini-game is a terrible mechanic as a means of leveling up crafting ranks.

    My hope is that SE keeps the mini-game (with minor changes) for making finished gear, but can introduce a new mechanic for ranking up crafting. Particularly around rank 30+ is where the repetitive nature of endless grinding of synths for rank becomes bad, in my opinion.
    (5)