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  1. #1
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Sorel View Post
    This is were I do not follow your logic. Why would nothing sell?? The markets are flooded with crystal sellers, and they manage to sell their goods.

    And you are correct, I mostly level my crafts from leves. I on occassion (not to any large extent) grind nuggets and ingots because they sell very well on the markets, and I always have use for the excess.
    Comparing crystals to finished products is a bit silly, and for you to even use it as an example just means you really don't understand how economies work. There will always, always, always be demand for crystals. They get used up, they can only be used once.

    Granted Wynn saying that nothing will sell is a bit hyperbolic, things will still sell... but let's say you need to make 30 hempen doublets to get to rank 10, Now you have the problem of what to do with 30 hempen doublets... yeah you can try selling them on the wards, you may sell a few, but chances are you won't sell through all of them before you have 50 cotton cowls that you need to sell too... and those cowls won't sell before you are done grinding cotton doublets.

    The turnover rate for finished items will slow to a crawl, and in order to make room to continue crafting you will either need to wait a really long time to sell your excess in the wards... or you will instead junk everything by selling them to vendors.
    (9)
    Last edited by Ferth; 08-23-2011 at 01:05 AM.

  2. #2
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Ferth View Post
    Comparing crystals to finished products is a bit silly, and for you to even use it as an example just means you really don't understand how economies work. There will always, always, always be demand for crystals. They get used up, they can only be used once.

    Granted Wynn saying that nothing will sell is a bit hyperbolic, things will still sell... but let's say you need to make 30 hempen doublets to get to rank 10, Now you have the problem of what to do with 30 hempen doublets... yeah you can try selling them on the wards, you may sell a few, but chances are you won't sell through all of them before you have 50 cotton cowls that you need to sell too... and those cowls won't sell before you are done grinding cotton doublets.

    The turnover rate for finished items will slow to a crawl, and in order to make room to continue crafting you will either need to wait a really long time to sell your excess in the wards... or you will instead junk everything by selling them to vendors.
    FERTH!!

    Just had to get that out there. I enjoy reading your posts. Even though I may disagree with them, I find the I still hit the "like" button. I was hoping to have a chance to spar with you in this debate.

    Anyway, back to on topic.

    The problem you brought up is more a limitation of the Market Wards system than of the crafting system. Though I do see your point. I would like to share my point though.

    Using your example, a crafter makes 30 [item=8030001]Hempen Doublet[/item]. They take up 30 slots of his inventory. He puts 20 up for sale in the Market Wards. He sells 10 to NPC vendors. Even if it takes 24 hours for one of his retainers to sell 10 of them ... that's still 10 players who have Hempen Doublets that would not have otherwise.

    Right now, parts grinding takes raw materials that the server generates for us and returns those resources back to the server in the form of parts sold to NPC vendors. Only a minority of those resources actually get used in the wider economy. Doesn't that seem wrong from an economic standpoint??
    (2)
    Last edited by Sorel; 08-23-2011 at 01:53 AM.