Amineri hits the nail on the head, but unfortunately it's in the middle of a substantial amount of text so people are likely to miss it.
The extremely skewed rate of progress for the first half of ranking up a class (1-24) and even still a bit after that (up to 31) go by at a very truncated rate.
Instead of designing intro content that eased new players into a given class SE (and I am not sure it was Yoshida at this point.) decided to speed up the rate of progression. Anything that qualifies as a rank 1 synth is so unbelievably worthless from the standpoint of ranking up a craft that almost no one will do them.
Even the rank 10 synths are fairly shortlived. It's been pointed out before that it's fairly easy to rank a crafting class to the mid 20s using only leves, but once you breach rank 31 and the sp required to go up another rank hits 45,000 even leves slow to a crawl, that coupled with the quickly dwindling amount of leves available for ranks higher than 30 means that the higher you go, the less you can rely on leves as a means of progression.
Furthermore that abundance of lower level leves, coupled with the extremely fast rate you can go through the early levels, means that anything crafted at a lower rank will never really have a solid supply. Be they parts or finished items.
As I mentioned in an earlier post, yes there is demand for these lower ranked items, but the demand is not great enough to give them value enough for crafters to make them for profit. And since the window to make them for skill is so narrow, they don't make many there either.
You, yourself, Sorel are showing an example of the poor demand for the items, even though your items are all selling... they are only items you are making because the demand is personal. You want the item, and you want to be the one to make it. In the process of making it, you end up with materials to make several. In an attempt to make the best item you can you use all your materials, keep one finished product, and sell the rest. But you don't keep making them after your initial batch of materials is exhausted.
It's because of parts that there is any supply at all. No parts, means when someone wants to make one Bronze labrys, they only need to make one. There will be no overflow to liquidate, the supply will dwindle even further.


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