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  1. #961
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Arkenne View Post
    At least NIN will have some sort of defense for magical attacks :/
    In that regard we'll actually be a bit better off than DRG now, since they don't have anything for magical attacks. I'd say it's a fair trade personally, though I wonder if we'll get a new animation for it since the description doesn't really match the animation now.
    (0)

  2. #962
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Have u guys figured it out if the new WS after gust slash resets or refresh huton?
    (0)

  3. #963
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    It extends Huton in 30 seconds, Huton timer can't go for higher than 70
    (0)

  4. #964
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    So the problem of not being able to use AE is out of the window. Since 30 sec is pretty good for extension more than enought time to do AE combo.
    (0)

  5. #965
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    It'll be a factor of difference in the NINs' gameplay, yup.

    Edit: ... Daily post cap? what the hell kind of c.... okay I'll calm down...

    Quote Originally Posted by Aiurily View Post
    AE never again yay~♪
    Well, there is really no reason to use AC when Huton is above 40 seconds.
    Running through MU, SF, DE, AE combos once each takes 18 seconds. So alternating does sound viable.
    (0)
    Last edited by Arkenne; 06-19-2015 at 07:09 AM.

  6. #966
    Player

    Join Date
    Nov 2014
    Posts
    389
    seems like it'd always be better to never have to refresh huton via ninjutsu in a 100% uptime fight then. for 2 armor crushes, you lose 80 potency compared to AE, but you get close to a full huton (60s), so in exchange for that, you can do a shuriken or a raiton, which is much more than 80 potency. with a warrior applying eye you could simply alternate AE/AC, then without a warrior, you can alternate DE/AC
    (0)

  7. #967
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Zamii View Post
    Songi HI

    anyways, the new shade shift ability should have more practical uses when you think about it, as its not limited to soley physical damage by the sounds of it, so its not like your giving up perfect dodge for nothing.
    Hello Zami!

    Perfect Dodge was pretty useful for outright bypassing certain mechanics but it seems like this was one of the reasons why WHM Stoneskin got hit with the nerf bat. It's kinda sad but it seems like they're making sure we can't cheat any mechanics in Savage modes anymore. Everyone will have to rely on each other more than ever. I definitely see the very peak of endgame becoming more unforgiving for all roles.
    (0)

  8. #968
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Aiurily View Post
    seems like it'd always be better to never have to refresh huton via ninjutsu in a 100% uptime fight then. for 2 armor crushes, you lose 80 potency compared to AE, but you get close to a full huton (60s), so in exchange for that, you can do a shuriken or a raiton, which is much more than 80 potency. with a warrior applying eye you could simply alternate AE/AC, then without a warrior, you can alternate DE/AC
    i was starting to wonder how long it would take for someone to point that out, some people really dont seem the have their theorycrafting pants on today, to much hype rotting their brains :P
    (1)

  9. #969
    Player
    Hivernica's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    So in the end, we only need to cast Huton at the start, then never again?
    (0)
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  10. #970
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Hivernica View Post
    So in the end, we only need to cast Huton at the start, then never again?
    That is what it seems like. I'm no good at mapping out rotations but as long as we get in two of the Huton refresh in every minute or so, we should be good and not need to refresh it (unless it falls off during a phase jump or something).
    (0)

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