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  1. #111
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by silentwindfr View Post
    snip
    they are already saying our stuff takes up so much data; so you pay for it, so that not everyone will have several times more inventory space, and cause even more data problem. It's like paying extra, for exceeding luggage limit, when traveling.
    ofc ppl with max retainers, have an advantage, and they pay for it, you don't.
    Either pay an extra pizza/month, or don't
    (0)

  2. #112
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Looks good so far, but I have concerns about the following:

    [2.0] In accordance with the raise in level cap, the following job actions and parameters have been adjusted.

    Several skills have been mentioned here, notably Shield Swipe, Shield Oath and a whole host of my precious White Mage spells. Some of these are obvious, such as Protect which we know to be extending its Magic Defense to all classes. But some of these are considerably less obvious, like Stoneskin, Presence of Mind, Holy and Shield Oath.

    Given that these skills are being 'adjusted' to suit level 60 caps, I worry that they might be nerfed which will make non-HW players more than a little upset. I really hope that isn't the case here, and that the adjustments are merely a result of 'additional effects' which tie into later skills. But, this is Squeenix... nerfs are commonplace with big updates and it wouldn't be the first time they butchered some of my favourite skills for the sake of it.

    Interestingly, it seems they're also nerfing Limit Break uses for base classes. Only jobs will be able to use the LB3, so no more Arcanist nukes or Lancer melee at high levels.
    (1)
    Last edited by Lemuria; 06-17-2015 at 04:10 PM.

  3. #113
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Radacci View Post
    they are already saying our stuff takes up so much data; so you pay for it, so that not everyone will have several times more inventory space, and cause even more data problem. It's like paying extra, for exceeding luggage limit, when traveling.
    ofc ppl with max retainers, have an advantage, and they pay for it, you don't.
    Either pay an extra pizza/month, or don't
    I know I don't have anything to asay about this since I am no crafter (lvl'ing them slowly thou just when bored) and I only play Tanks (WAR) so I got no problem with inventory space. But I just have to say, Pizza all the way!
    (1)

  4. #114
    Player
    Reishi's Avatar
    Join Date
    Dec 2013
    Posts
    241
    Character
    Mythe Vandalay
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lemuria View Post
    snip
    Don't have an explanation for Presence of Mind, Holy, ... as well.
    Only thing I can imagine for Shield Oath and Defiance is the accuracy bonus added to it..
    (0)

  5. #115
    Player
    zandervont's Avatar
    Join Date
    May 2013
    Posts
    283
    Character
    Sephaistos Eum
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Spawnie View Post
    no mention of grand company ranks increased?? kinda disappointed in that unless i missed it lol
    just the preliminaries, i guess not to stirr up the market with the Expert turn ins and whatnot.
    (0)

  6. #116
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Okay, I found a deal breaker. This is something that really grinds my gears every time they release a new dungeon, but now I think it's gone a step too far.

    Serious talk, Square-Enix. What the heck is wrong with your duty roulettes? Do you just hate new players, or do you just want to annoy them as much as possible? Yet again, you've added another three dungeons to the Hard Mode roulette. And, yet again, you'll have to have completed every dungeon in the roulette to access it? You made the change for Trials to allow you to run it with only 2, so why not extend that courtesy to Hard Mode roulettes?

    Allow me to be frank, this is appalling. The new 'expert mode' dungeons are clearly Heavensward only, which is a slap in the face to current players who haven't purchased HW because they're still progressing. It's essentially a brick wall in their path, since from experience we know dungeons will give very little poetics tomes and roulettes tend to be the most reliable source of progression thanks to their bonuses.

    I hated it the first time you pulled this stunt, and I hate it now. Moreso now because the Expert Roulette is entirely gated off to Heavensward customers only. What? You couldn't split the roulettes like you did the the other dungeons? Couldn't, or wouldn't? And yes, we know that the new roulette dungeons are Heavensward only because the only new dungeons listed are listed as [3.0] in other words, Heavensward expansion zones.

    Look, I get it, you want to push the expansion. That's admirable. But whatever you do, don't alienate the players who don't have HW for one reason or another. The hard mode roulette is already looking a complete mess, and now you want to add to it? Let people access the roulette with 4 dungeons unlocked and I might just forgive this mean-spirited change.
    (4)

  7. #117
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    New tv commercial!
    https://www.youtube.com/watch?v=P9isrXOAUVc

    I count 8 different flying mounts, excluding the personal choco, including 2 never before seen ones at the 9 second mark!
    (2)

  8. #118
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    [2.0] In accordance with the raise in level cap, the following job actions and parameters have been adjusted.
    Ninja
    Shade Shift
    Aeolian Edge
    Shade Shift? Am I just tired or is that a mistranslation?
    (0)

  9. #119
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Nalien View Post
    Shade Shift? Am I just tired or is that a mistranslation?
    yea its perfect dodge
    (0)

  10. #120
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Pluvia View Post
    yea its perfect dodge
    Oh... OH... I swear SE, if you're nerfing my Perfect Dodge I will be furious... I love trolling Titan/Nael/etc. with Perfect Dodge...

    Wait, this means Aeolian Edge is the only skill getting a directional requirement/bonus? Perhaps the new skill as well (and there is only one on GCD)? I'd laugh but I'm too worried about Perfect Dodge being made less perfect...

    Skilspeed and spellspeed now affect damage over time and healing over time effects.
    The effect of determination on auto-attacks has been reduced.
    Critical hit rate now affects damage dealt with a critical strike.
    Certain attributes no longer affect parry or block.
    This makes me both happy and sad. That Critical Hit Rate buff makes me very happy, I was quite worried the Skill Speed change would negatively impact Ninja (boosts DoT damage, but increased TP consumption...). Determinations... Meh, sucks for Paladin more than anyone. Certain attributes? STR and DEX? For Paladin I'd hope just DEX, but that sucks, I was quite pleased with my Ninjas Parry rate. Quite enjoyed tanking with Keen Flurry, although I guess with the new skills I wont need to tank anymore (though if SE thinks I'll be using Smoke Screen and Shadewalker for their intended purpose...).
    (0)
    Last edited by Nalien; 06-17-2015 at 05:01 PM.

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